Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rogues and Two Weapon Fighting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nute" data-source="post: 4264534" data-attributes="member: 10607"><p>The point of "two-weapon fighting" has been reduced to fluff now, since there are no more iterative attacks in 4e as a basic rule. (Yes, there are powers that subvert this, but that's part of the 'specifics beat generalities' rule)</p><p></p><p>A former two-weapon fighter can be done in any class by simply using an off-hand weapon designated as such. What this then does is effectively offer you a secondary attack option with no penalties.</p><p></p><p>4e assumes everyone to be ambidextrous, so long as you're holding an off-hand (which is the same property, basically, as 3.x "light" weapon) weapon in your non-dominant hand.</p><p></p><p>Example: Jim-Bob the swashbuckling paladin of Beelzebub wields a +2 thundering rapier in one hand, and a +4 poisoned dagger in the other. The dagger is an off-hand weapon. He can attack with either as part of a basic attack or with any power with the "weapon" keyword. He might want to use the rapier for when he knows he can easily hit the opponent and wants to do big damage, or if he needs the extra accuracy, he can opt to use the dagger.</p><p></p><p>Attacking in one round and hitting with both weapons will require specific ranger class powers, since the purpose of that class (in one of its builds) is two-weapon fighting. That's their schtick.</p></blockquote><p></p>
[QUOTE="nute, post: 4264534, member: 10607"] The point of "two-weapon fighting" has been reduced to fluff now, since there are no more iterative attacks in 4e as a basic rule. (Yes, there are powers that subvert this, but that's part of the 'specifics beat generalities' rule) A former two-weapon fighter can be done in any class by simply using an off-hand weapon designated as such. What this then does is effectively offer you a secondary attack option with no penalties. 4e assumes everyone to be ambidextrous, so long as you're holding an off-hand (which is the same property, basically, as 3.x "light" weapon) weapon in your non-dominant hand. Example: Jim-Bob the swashbuckling paladin of Beelzebub wields a +2 thundering rapier in one hand, and a +4 poisoned dagger in the other. The dagger is an off-hand weapon. He can attack with either as part of a basic attack or with any power with the "weapon" keyword. He might want to use the rapier for when he knows he can easily hit the opponent and wants to do big damage, or if he needs the extra accuracy, he can opt to use the dagger. Attacking in one round and hitting with both weapons will require specific ranger class powers, since the purpose of that class (in one of its builds) is two-weapon fighting. That's their schtick. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rogues and Two Weapon Fighting
Top