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Rogue's Cunning Action to Hide: In Combat??
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<blockquote data-quote="Charlaquin" data-source="post: 8373560" data-attributes="member: 6779196"><p>The rogue can use their movement to get to a place where they can’t be seen clearly (assuming there is such a place within the range of their movement. This will depend on the surrounding environment, which is why it’s important that the DM describes the environment clearly enough that the players can understand their options). Once they’re there, they can use the Hide action to attempt to become hidden (and a rogue’s Cunning Action allows them to do so as a bonus action). </p><p></p><p>That’s what the Dexterity (Stealth) check is for. You make the check, and become hidden from any creature that can’t clearly see you and has a lower passive Wisdom (Perception) than the result. Note, however, that you stop being hidden from a creature if it sees or hears you. If you move away from whatever is preventing you from being seen clearly, if your opponent moves to a position where they can see you clearly, or if your opponent uses the Search action and gets a higher result on their Wisdom (Perception) check than you got on your Dexterity (Stealth) check, you are no longer hidden from them.</p><p></p><p>The the DM may decide that you can briefly move out of cover (perhaps to make an attack or move to another source of cover) without being seen if the opponent is distracted. Generally, since creatures are considered to be aware of their surroundings and alert to danger at all times in combat, it is unlikely that any creature will be sufficiently distracted in combat, especially if they just watched you walk behind a pillar (or one of your allies).</p><p></p><p>Ultimately, the DM decides when conditions are appropriate to hide (or to remain hidden).</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8373560, member: 6779196"] The rogue can use their movement to get to a place where they can’t be seen clearly (assuming there is such a place within the range of their movement. This will depend on the surrounding environment, which is why it’s important that the DM describes the environment clearly enough that the players can understand their options). Once they’re there, they can use the Hide action to attempt to become hidden (and a rogue’s Cunning Action allows them to do so as a bonus action). That’s what the Dexterity (Stealth) check is for. You make the check, and become hidden from any creature that can’t clearly see you and has a lower passive Wisdom (Perception) than the result. Note, however, that you stop being hidden from a creature if it sees or hears you. If you move away from whatever is preventing you from being seen clearly, if your opponent moves to a position where they can see you clearly, or if your opponent uses the Search action and gets a higher result on their Wisdom (Perception) check than you got on your Dexterity (Stealth) check, you are no longer hidden from them. The the DM may decide that you can briefly move out of cover (perhaps to make an attack or move to another source of cover) without being seen if the opponent is distracted. Generally, since creatures are considered to be aware of their surroundings and alert to danger at all times in combat, it is unlikely that any creature will be sufficiently distracted in combat, especially if they just watched you walk behind a pillar (or one of your allies). Ultimately, the DM decides when conditions are appropriate to hide (or to remain hidden). [/QUOTE]
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Rogue's Cunning Action to Hide: In Combat??
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