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Rogue's Cunning Action to Hide: In Combat??
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<blockquote data-quote="Ovinomancer" data-source="post: 8376569" data-attributes="member: 16814"><p>True. Too bad there's not a way to resolve this conundrum -- does the troll see the rogue in enough time for it to make a difference? If only there was some kind of contest, maybe pitting an ability check against a passive ability score. Oh! Maybe it could be modified by proficiencies! Like, maybe, just spitballing here, we could call one proficiency Stealth, and tie it to DEX! And, on the other side, we could maybe make it a WIS ability check, and maybe a proficiency called... oh! Perception! So, we could assume that, since the troll is constantly paying attention, we need to represent this. Maybe we could call it a passive Perception check? Like, start with a 10, and add the bonuses for WIS and proficiency in Perception, if they have that. Then, the other one can just roll DEX (Stealth) and see if they beat that passive Perception score! If they do, they sneakily get the drop, but if they don't, they don't. Oh, if only the designers had thought this one out and provided some way to deal with this thorny problem. Probably best, though, as there would still be a lot of people that thing that "alert" means that there's no chance a creature could miss a gnat at a mile. Yes, that's a lot of work that would be wasted.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8376569, member: 16814"] True. Too bad there's not a way to resolve this conundrum -- does the troll see the rogue in enough time for it to make a difference? If only there was some kind of contest, maybe pitting an ability check against a passive ability score. Oh! Maybe it could be modified by proficiencies! Like, maybe, just spitballing here, we could call one proficiency Stealth, and tie it to DEX! And, on the other side, we could maybe make it a WIS ability check, and maybe a proficiency called... oh! Perception! So, we could assume that, since the troll is constantly paying attention, we need to represent this. Maybe we could call it a passive Perception check? Like, start with a 10, and add the bonuses for WIS and proficiency in Perception, if they have that. Then, the other one can just roll DEX (Stealth) and see if they beat that passive Perception score! If they do, they sneakily get the drop, but if they don't, they don't. Oh, if only the designers had thought this one out and provided some way to deal with this thorny problem. Probably best, though, as there would still be a lot of people that thing that "alert" means that there's no chance a creature could miss a gnat at a mile. Yes, that's a lot of work that would be wasted. [/QUOTE]
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