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General Tabletop Discussion
*Dungeons & Dragons
Rogue's Cunning Action to Hide: In Combat??
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<blockquote data-quote="jayoungr" data-source="post: 8376839" data-attributes="member: 6702445"><p>Can you summarize? (Also not sure what you mean by "tame" in this context.)</p><p></p><p></p><p>Oh, I agree. That comment was largely facetious. My main point is that during combat, you typically can't keep perfect attention on all things all the time. There's almost certainly going to be a moment during a six-second round when your attention is elsewhere and the rogue can take advantage of that to disappear. You also don't have 100% of your brain capacity available to ponder logically where the rogue might be hiding. You have to fit all that in between fighting off your other attackers.</p><p></p><p>On the other hand, if you're <em>not</em> distracted by other things, then I think it's perfectly valid for the DM to tell the rogue that hiding is going to be extremely difficult at best.</p><p></p><p></p><p>It's on the player to take those steps, though. If he doesn't do any of those things, then I don't think the DM needs to make any adjustments. (ETA) And if the PC is the rogue, then the DM will likely change the <em>tactics</em> of the target. But it doesn't, and IMHO shouldn't, affect the rolls made or the difficulty thereof.</p><p></p><p></p><p><img class="smilie smilie--emoji" alt="🤨" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f928.png" title="Face with raised eyebrow :face_with_raised_eyebrow:" data-shortname=":face_with_raised_eyebrow:" loading="lazy" width="64" height="64" /> </p><p>Being distracted during combat doesn't make you unintelligent.</p><p></p><p></p><p>As I said upthread, I don't believe that popping out of cover to shoot an arrow constitutes <strong>approaching</strong> a creature. That rule sounds like it's designed to cover a case where a rogue hides and then sneaks up behind a target to backstab (melee attack).</p></blockquote><p></p>
[QUOTE="jayoungr, post: 8376839, member: 6702445"] Can you summarize? (Also not sure what you mean by "tame" in this context.) Oh, I agree. That comment was largely facetious. My main point is that during combat, you typically can't keep perfect attention on all things all the time. There's almost certainly going to be a moment during a six-second round when your attention is elsewhere and the rogue can take advantage of that to disappear. You also don't have 100% of your brain capacity available to ponder logically where the rogue might be hiding. You have to fit all that in between fighting off your other attackers. On the other hand, if you're [i]not[/i] distracted by other things, then I think it's perfectly valid for the DM to tell the rogue that hiding is going to be extremely difficult at best. It's on the player to take those steps, though. If he doesn't do any of those things, then I don't think the DM needs to make any adjustments. (ETA) And if the PC is the rogue, then the DM will likely change the [i]tactics[/i] of the target. But it doesn't, and IMHO shouldn't, affect the rolls made or the difficulty thereof. 🤨 Being distracted during combat doesn't make you unintelligent. As I said upthread, I don't believe that popping out of cover to shoot an arrow constitutes [b]approaching[/b] a creature. That rule sounds like it's designed to cover a case where a rogue hides and then sneaks up behind a target to backstab (melee attack). [/QUOTE]
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