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Rogue's Cunning Action to Hide: In Combat??
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<blockquote data-quote="Oofta" data-source="post: 8378042" data-attributes="member: 6801845"><p>D'oh! Bad memory on extra attacks. But it still depends on a whole bunch of assumptions. GWM is great against lower ACs, doesn't really help against higher. Effect of action surges depends on number of encounters between rests.</p><p></p><p>Last but not least it's focusing 100% on DPR and, as usual with the spreadsheet calculations, ignores the defensive side of the equation. Being hidden, even if it's only on the enemy's turn, vastly improves a PC's survivability. If a fighter is focused on DPR it means they aren't using a shield for example. Those fighters are going to be front line and require more resources to keep alive. Oh, and ignore out of combat utility.</p><p></p><p>But sure. Quote a few rules so you can say you've "proven" something when the question was "can you show the math". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 8378042, member: 6801845"] D'oh! Bad memory on extra attacks. But it still depends on a whole bunch of assumptions. GWM is great against lower ACs, doesn't really help against higher. Effect of action surges depends on number of encounters between rests. Last but not least it's focusing 100% on DPR and, as usual with the spreadsheet calculations, ignores the defensive side of the equation. Being hidden, even if it's only on the enemy's turn, vastly improves a PC's survivability. If a fighter is focused on DPR it means they aren't using a shield for example. Those fighters are going to be front line and require more resources to keep alive. Oh, and ignore out of combat utility. But sure. Quote a few rules so you can say you've "proven" something when the question was "can you show the math". :rolleyes: [/QUOTE]
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