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[Rogue's Gallery] Arena of War
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<blockquote data-quote="Axel" data-source="post: 6425451" data-attributes="member: 93196"><p>[SBLOCK=Dhruv, Half-Orc Fighter 3 Rogue 2]</p><p><strong>Name:</strong> Dhruv</p><p></p><p><strong>Sex:</strong> Male</p><p><strong>Race:</strong> Half-Orc</p><p><strong>Class/Level:</strong> Fighter/3 Rogue/2</p><p><strong>Background:</strong> Folk Hero</p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Size:</strong> Medium</p><p><strong>Type (Subtype):</strong> Humanoid (half-orc)</p><p><strong>Init:</strong> +2</p><p><strong>Senses:</strong> Darkvision (60 ft.)</p><p><strong>Passive Perception:</strong> 12</p><p></p><p><strong>DEFENSE</strong></p><p><strong>AC:</strong> 18 (Splint Mail 17, fighting style +1)</p><p><strong>HP:</strong> 42 (10 +10 (con) + <a href="http://2d10+2d8=22, [url]http://invisiblecastle.com/roller/view/4707641/" target="_blank">2d10+2d8=22, [url]http://invisiblecastle.com/roller/view/4707641/</a></p><p>[/URL] and <a href="http://invisiblecastle.com/roller/view/4726226/" target="_blank">http://invisiblecastle.com/roller/view/4726226/</a></p><p><strong>Current HP:</strong> 32</p><p><strong>Saves:</strong> Strength & Constitution</p><p><strong>Special Defenses:</strong></p><p></p><p><strong>OFFENSE</strong></p><p><strong>Speed:</strong> 30ft</p><p><strong>Melee:</strong> Greataxe +7 Attack, 1d12+3 Slashing</p><p><strong>Melee:</strong> Dagger +7 Attack, 1d4+3 Slashing; Finesse, Light, Thrown (20/60)</p><p><strong>Melee:</strong> Javelin +6 Attack, 1d6+3 Piercing; Thrown (30/120)</p><p><strong>Special Attacks:</strong> none</p><p></p><p><strong>STATISTICS</strong></p><p><strong>Str</strong> 17 (+3)</p><p><strong>Dex</strong> 14 (+2) </p><p><strong>Con</strong> 15 (+2) </p><p><strong>Int</strong> 8 (-1)</p><p><strong>Wis</strong> 8 (-1)</p><p><strong>Cha</strong> 12 (+1)</p><p></p><p><strong>Traits:</strong> </p><p><strong>Ideal:</strong> </p><p><strong>Bond:</strong> </p><p><strong>Flaw:</strong> </p><p></p><p><strong>Skills:</strong> (Proficient in bold) 2 Fighter, 1 rogue, 1 Half-Orc, 2 background</p><p>Mod Attribute Name of Skill</p><p>+2 (dex) Acrobatics</p><p><strong>+3(wis) Animal Handling</strong></p><p>-1 (int) Arcana</p><p><strong>+9 (str) Athletics</strong></p><p>+1 (cha) Deception</p><p>-1 (int) History</p><p>-1 (wis) Insight</p><p><strong>+4 (cha) Intimidation</strong></p><p>-1 (int) Investigation</p><p>-1 (wis) Medicine</p><p>-1 (int) Nature</p><p><strong>+2 (wis) Perception</strong></p><p>+1 (cha) Performance</p><p>+1 (cha) Persuasion</p><p>-1 (int) Religion</p><p>+2 (dex) Sleight of Hand</p><p><strong>+8 (dex) Stealth</strong> (disadvantage while wearing heavy armour)</p><p><strong>+2 (wis) Survival</strong></p><p></p><p><strong>Languages:</strong> Common, Orc</p><p></p><p><strong>Racial Abilities:</strong> </p><p><strong>Darkvision:</strong> Can see in dim light within 60' as if it were bright light, and in darkness as if it was dim light</p><p><strong>Relentless Endurance:</strong> When dropped to 0 hit points but is not killed, he can drop to one hit point instead. Once per long rest.</p><p><strong>Savage Attacks:</strong> When Dhruv scores a critical hit, roll one of the weapon's damage die again and to the extra crit damage.</p><p>Feats: NONE</p><p></p><p><strong>Background Abilities:</strong> Folk Hero: </p><p>Tired of Thayan slavers and raiders coming to his neck of the woods for 'tax collection', Dhruv rallied likeminded people and led a popular, though short lived, resistance. </p><p></p><p><strong>Skill Proficiencies:</strong> Animal handling, survival</p><p></p><p><strong>Tool Proficiencies:</strong> Land based vehicles, artisans tools (carpenter)</p><p></p><p><strong>Feature:</strong> Rustic hospitality. </p><p>Since Dhruv comes from the ranks of the common folk, he fits in among them with ease. Dhruv can find a place to hide, rest, or recuperate among other commoners, unless he has shown himself to be a danger to them. They will shield him from the law or anyone else searching for him, though they will not risk their lives </p><p></p><p><strong>CLASS FEATURES</strong> </p><p><strong>Fighting style:</strong> Defensive. Gain +1 AC when wearing armour</p><p><strong>Second Wind:</strong> Heal 1d10+ fighter level as a bonus action (1/ short rest)</p><p><strong>Action Surge:</strong> Take a second action on your turn, including bonus action. (1/short rest)</p><p><strong>Improved critical:</strong> Critical hits are scored on a 19-20 instead of a 20. </p><p><strong>Expertise:</strong> Gain double proficiency bonus on two skills (athletics, stealth)</p><p><strong>Thieves cant:</strong> Can hold jargonistic conversations with similarly trained people (conveying a message takes four times as long). </p><p><strong>Sneak attack:</strong> Add +1d6 damage if attacking a target adjacent to an ally, or if have advantage and no disadvantage. </p><p><strong>Cunning Action:</strong> Take a bonus action with each combat action to dash, hide or disengage. </p><p><strong>Proficient:</strong> Light armour, medium armour, heavy armour, shields</p><p><strong>Tools:</strong> Thieves tools</p><p><strong>Weapons:</strong> Simple Weapons, martial weapons</p><p></p><p><strong>Combat Gear: </strong></p><p>Greataxe</p><p>6 javelins</p><p>Dagger</p><p>Splint mail</p><p></p><p><strong>Other Gear: </strong></p><p>Carpenter's tools</p><p>Thieves tools</p><p></p><p><strong>Money: </strong></p><p>Starting: <a href="http://invisiblecastle.com/roller/view/4706358/, 5d4x10=100" target="_blank">http://invisiblecastle.com/roller/view/4706358/, 5d4x10=100</a> x4 =400</p><p>Current: </p><p></p><p><strong>Weight Carried:</strong> xx lbs</p><p><strong>Carrying Capacity:</strong> 270 lbs</p><p><strong>Push/Drag/Lift:</strong> 540 lbs</p><p></p><p><strong>Physical Appearance:</strong></p><p>At around 6 feet tall, Dhruv could pass as a large human, if it wasn't for the bestial facial features he inherited. Even though his skin is weather beaten from years of hard outdoor work, he would never pass as a human with his face uncovered. ears his black hair long and in a single plait. Dhruv's face is marked with the scars denoting his status as a slave. When he was free, he worse his black hair long in a single plait down his back. </p><p></p><p></p><p><strong>Backstory:</strong></p><p>Born free in the Hordelands, on the outskirts of civilisation even when measured by that standard, Dhruv has had few constants in life. His younger sister, Leida, who followed him through the region was one. The two were inseparable, neither able to imagine life without the other. </p><p></p><p>The other constant in Dhruv's life has been wood. Despite being impulsive and quick to give up learning complex tasks, at an rally age he showed a knack for finding quality wood in the wild, and for carving and turning it with the grain - just so. Dhruv learned the art of carpentry and wood turning from an old man, living alone, in exchange for Dhruv and his sister protecting the workshop from the Hordelands various predators (sentient and otherwise). </p><p></p><p>On the old man's passing, Dhruv and Leida took over the workshop. Over the years a small community grew around them. This community drew the attentions of undesirables, mostly Thayans, who used force to take 'taxes', claimed 'tolls' and eventually 'tributes' of their people. As the de facto leader of the community, people looked to Dhruv to set things right. So he did what seemed right at the time - fight. </p><p></p><p>Fitting a new head to his lumberjack's axe, Dhruv and Leida let "their" people against the Thayans. It couldn't be considered an uprising or rebellion - they owed allegiance to no lord in the first place. Regardless, they were beaten quickly and resoundingly by the better armed, better equipped and better trained Thayans. Leida and Dhruv were dragged off in chains to teach the rest of the people a lesson...</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Axel, post: 6425451, member: 93196"] [SBLOCK=Dhruv, Half-Orc Fighter 3 Rogue 2] [B]Name:[/B] Dhruv [B]Sex:[/B] Male [B]Race:[/B] Half-Orc [B]Class/Level:[/B] Fighter/3 Rogue/2 [B]Background:[/B] Folk Hero [B]Alignment:[/B] Chaotic Good [B]Size:[/B] Medium [B]Type (Subtype):[/B] Humanoid (half-orc) [B]Init:[/B] +2 [B]Senses:[/B] Darkvision (60 ft.) [B]Passive Perception:[/B] 12 [B]DEFENSE AC:[/B] 18 (Splint Mail 17, fighting style +1) [B]HP:[/B] 42 (10 +10 (con) + [URL]2d10+2d8=22, [url]http://invisiblecastle.com/roller/view/4707641/[/url] [/URL] and [URL]http://invisiblecastle.com/roller/view/4726226/[/URL] [B]Current HP:[/B] 32 [B]Saves:[/B] Strength & Constitution [B]Special Defenses:[/B] [B]OFFENSE Speed:[/B] 30ft [B]Melee:[/B] Greataxe +7 Attack, 1d12+3 Slashing [B]Melee:[/B] Dagger +7 Attack, 1d4+3 Slashing; Finesse, Light, Thrown (20/60) [B]Melee:[/B] Javelin +6 Attack, 1d6+3 Piercing; Thrown (30/120) [B]Special Attacks:[/B] none [B]STATISTICS[/B] [B]Str[/B] 17 (+3) [B]Dex[/B] 14 (+2) [B]Con[/B] 15 (+2) [B]Int[/B] 8 (-1) [B]Wis[/B] 8 (-1) [B]Cha[/B] 12 (+1) [B]Traits:[/B] [B]Ideal:[/B] [B]Bond:[/B] [B]Flaw:[/B] [B]Skills:[/B] (Proficient in bold) 2 Fighter, 1 rogue, 1 Half-Orc, 2 background Mod Attribute Name of Skill +2 (dex) Acrobatics [B]+3(wis) Animal Handling[/B] -1 (int) Arcana [B]+9 (str) Athletics[/B] +1 (cha) Deception -1 (int) History -1 (wis) Insight [b]+4 (cha) Intimidation[/b] -1 (int) Investigation -1 (wis) Medicine -1 (int) Nature [b]+2 (wis) Perception[/b] +1 (cha) Performance +1 (cha) Persuasion -1 (int) Religion +2 (dex) Sleight of Hand [B]+8 (dex) Stealth[/B] (disadvantage while wearing heavy armour) [B]+2 (wis) Survival[/B] [B]Languages:[/B] Common, Orc [B]Racial Abilities:[/B] [B]Darkvision:[/B] Can see in dim light within 60' as if it were bright light, and in darkness as if it was dim light [B]Relentless Endurance:[/B] When dropped to 0 hit points but is not killed, he can drop to one hit point instead. Once per long rest. [B]Savage Attacks:[/B] When Dhruv scores a critical hit, roll one of the weapon's damage die again and to the extra crit damage. Feats: NONE [B]Background Abilities:[/B] Folk Hero: Tired of Thayan slavers and raiders coming to his neck of the woods for 'tax collection', Dhruv rallied likeminded people and led a popular, though short lived, resistance. [B]Skill Proficiencies:[/B] Animal handling, survival [B]Tool Proficiencies:[/B] Land based vehicles, artisans tools (carpenter) [B]Feature:[/B] Rustic hospitality. Since Dhruv comes from the ranks of the common folk, he fits in among them with ease. Dhruv can find a place to hide, rest, or recuperate among other commoners, unless he has shown himself to be a danger to them. They will shield him from the law or anyone else searching for him, though they will not risk their lives [B]CLASS FEATURES[/B] [B]Fighting style:[/B] Defensive. Gain +1 AC when wearing armour [B]Second Wind:[/B] Heal 1d10+ fighter level as a bonus action (1/ short rest) [B]Action Surge:[/B] Take a second action on your turn, including bonus action. (1/short rest) [B]Improved critical:[/B] Critical hits are scored on a 19-20 instead of a 20. [B]Expertise:[/B] Gain double proficiency bonus on two skills (athletics, stealth) [B]Thieves cant:[/B] Can hold jargonistic conversations with similarly trained people (conveying a message takes four times as long). [B]Sneak attack:[/B] Add +1d6 damage if attacking a target adjacent to an ally, or if have advantage and no disadvantage. [B]Cunning Action:[/B] Take a bonus action with each combat action to dash, hide or disengage. [B]Proficient:[/B] Light armour, medium armour, heavy armour, shields [B]Tools:[/B] Thieves tools [B]Weapons:[/B] Simple Weapons, martial weapons [B]Combat Gear: [/B] Greataxe 6 javelins Dagger Splint mail [B]Other Gear: [/B] Carpenter's tools Thieves tools [B]Money: [/B] Starting: [URL]http://invisiblecastle.com/roller/view/4706358/, 5d4x10=100[/URL] x4 =400 Current: [B]Weight Carried:[/B] xx lbs [B]Carrying Capacity:[/B] 270 lbs [B]Push/Drag/Lift:[/B] 540 lbs [B]Physical Appearance:[/B] At around 6 feet tall, Dhruv could pass as a large human, if it wasn't for the bestial facial features he inherited. Even though his skin is weather beaten from years of hard outdoor work, he would never pass as a human with his face uncovered. ears his black hair long and in a single plait. Dhruv's face is marked with the scars denoting his status as a slave. When he was free, he worse his black hair long in a single plait down his back. [B]Backstory:[/B] Born free in the Hordelands, on the outskirts of civilisation even when measured by that standard, Dhruv has had few constants in life. His younger sister, Leida, who followed him through the region was one. The two were inseparable, neither able to imagine life without the other. The other constant in Dhruv's life has been wood. Despite being impulsive and quick to give up learning complex tasks, at an rally age he showed a knack for finding quality wood in the wild, and for carving and turning it with the grain - just so. Dhruv learned the art of carpentry and wood turning from an old man, living alone, in exchange for Dhruv and his sister protecting the workshop from the Hordelands various predators (sentient and otherwise). On the old man's passing, Dhruv and Leida took over the workshop. Over the years a small community grew around them. This community drew the attentions of undesirables, mostly Thayans, who used force to take 'taxes', claimed 'tolls' and eventually 'tributes' of their people. As the de facto leader of the community, people looked to Dhruv to set things right. So he did what seemed right at the time - fight. Fitting a new head to his lumberjack's axe, Dhruv and Leida let "their" people against the Thayans. It couldn't be considered an uprising or rebellion - they owed allegiance to no lord in the first place. Regardless, they were beaten quickly and resoundingly by the better armed, better equipped and better trained Thayans. Leida and Dhruv were dragged off in chains to teach the rest of the people a lesson... [/SBLOCK] [/QUOTE]
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