Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
[Rogue's Gallery] Delving the Mists
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Telsar" data-source="post: 1622979" data-attributes="member: 18837"><p>[CODE][B]Name:[/B] Inspector Natalie Bayne (Natalia)</p><p>[B]Class:[/B] Rogue/Wizard</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] Lawful Neutral</p><p>[B]Deity:[/B] -</p><p></p><p>[B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 3/3 [B]XP:[/B] 15,000</p><p>[B]Dex:[/B] 14 +2 (06p.) [B]BAB:[/B] +3 [B]HP:[/B] 30 (3d6+3d4+6)</p><p>[B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] -</p><p>[B]Int:[/B] 16 +3 (08p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0%</p><p>Note: Stat point at 4th used for Intelligence</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +2 +0 +1 +0 13</p><p>[B]Touch:[/B] 10 +2 12</p><p>[B]Flatfooted:[/B] 10 +1 11</p><p>Full and Flatfooted Armor Class at +4 with the Mage Armor spell</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +1 +0 +3</p><p>[B]Ref:[/B] 4 +2 +0 +6</p><p>[B]Will:[/B] 4 +1 +0 +5 (+9 Fear/Horror)</p><p></p><p>[B]Weapon Attack Damage Critical Range Type[/B]</p><p>Morningstar +1 +5 1D8+2 20/x2 PB</p><p>Light Crossbow +5 1D8 19/x2 80’ P</p><p></p><p></p><p>[B]Languages:[/B] Darkonese, Draconic, Dwarven, Elven </p><p></p><p>[B]Race Features:[/B] 1 Bonus Feat, 9 extra skill points, Favored Class: any</p><p></p><p>[B]Class Features:[/B] Sneak attack +2D6, Trapfinding (can find traps with</p><p>higher DCs than 20), Evasion (0 damage instead of 1/2 from successful</p><p>reflex saves), Trap Sense +1 (adds to Reflex Saves and AC vs traps),</p><p>Summon Familiar, Scribe Scroll, Alertness when within 5' of dread companion.</p><p></p><p>[B]Feats:[/B] Jaded (+4 to all Horror Saves), Courage (+4 to all Fear</p><p>Saves), Persuasive (+2 to Bluff and Intimidate), Investigator (+2 to Gather</p><p>Info and Search)</p><p></p><p>[B]Skill Points:[/B] 90 [B]Max Ranks:[/B] 9/4</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff 8 +2 +2 +12</p><p>Diplomacy 3 +2 +2 +7</p><p>Disguise 9 +2 +0/2 +11/13 (extra in-character w/Bluff)</p><p>Gather Information 9 +2 +4 +15</p><p>Intimidate 9 +2 +4 +15</p><p>Knowledge (local) 5 +3 +0 +8</p><p>Knowledge (Monster lore):</p><p> Aberrations 2 +3 +2 +7</p><p> Shapechangers 2 +3 +2 +7</p><p> Undead 2 +3 +2 +7</p><p>Listen 7 +1 +0/2 +8/10 (extra when within 5' of Owl)</p><p>Prof. (detective) 3 +1 +0 +4</p><p>Search 7 +3 +2 +12</p><p>Sense Motive 9 +1 +0 +10</p><p>Spellcraft 7 +3 +0 +10</p><p>Spot 8 +1 +3/5 +12/14 (extra when within 5' of Owl)</p><p></p><p></p><p>[B]Equipment: Cost (cp) Weight (lbs.)[/B]</p><p>Morningstar +1 2000 8</p><p>Light Crossbow 35 4</p><p>50 Crossbow bolts 5 5</p><p>6 scrolls of 1st level spells 150</p><p>7 scrolls of 2nd level spells 1050</p><p>Amulet of Natural Armor +1 2000</p><p>Wand of Magic Missiles (3rd) 2250</p><p>6 Cure Light Wounds Potions 300</p><p>Dread Companion: Owl (“Perspie”) 100</p><p>Hooded Lantern 7 2</p><p>3 sets of masterwork manacles 150 6</p><p>Spell Component pouch 5 2</p><p></p><p>[B]Total Weight:[/B] 27 lbs.</p><p></p><p>[B]Money:[/B] 948 gp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 260 650</p><p></p><p>[B]Spellbook:[/B]</p><p>0 level spells: all</p><p>1st level spells: Burning Hands, Cause Fear (1% Powers check), Detect</p><p>Undead, Disguise Self, Enlarge Person, Expeditious Retreat, Identify, Mage</p><p>Armor, Magic Weapon, Mount, Protection from Evil, Reduce Person,</p><p>Summon Monster I</p><p>2nd level spells: Alter Self, Detect Thoughts, Hideous Laughter,</p><p>Insight (from Van Richten’s Arsenal, p24), Locate Object, Magic Mouth,</p><p>Resist Energy, Scare (2% Powers check), Scorching Ray</p><p></p><p>Can cast 4/3/2. Spells typically prepared:</p><p></p><p>0 level: Detect Magic, Light, Mage Hand, Message</p><p>1st level: Cause Fear (1% Powers check), Mage Armor, Summon Monster I</p><p>2nd level: Insight, Scorching Ray</p><p></p><p></p><p></p><p>[B]Age:[/B] 32</p><p>[B]Height:[/B] 5'10"</p><p>[B]Weight:[/B] 130 lb</p><p>[B]Eyes:[/B] Blue-Green</p><p>[B]Hair:[/B] White</p><p>[B]Skin:[/B] Fair[/CODE]</p><p></p><p><strong>Appearance:</strong> When on duty, Natalie wears her white hair up, to keep it out of her face. She generally wears a simple dark green woman’s trenchcoat, something practical that works in most weather conditions. Off duty, she prefers to be called Natalia, lets her hair down, and wears snug black dresses. This isn’t a disguise, anyone who meets Natalie or Natalia will have no problem recognizing the other, she just likes having a very practical appearance when on the job. Of course, for undercover, she might look like anything, from a prudish schoolmarm to a lady of the evening, although scary but seductive disguises, like a vampiress, are a personal favorite.</p><p></p><p><strong>Background:</strong> Natalie grew up in a small village in Darkon, her mother a wizard, but considered by most of the town to be a witch. Natalie never knew who her father was, and her mother never volunteered the information. But Natalie was impressed that her mother could go it alone, without a man. One thing that helped in that respect was the fear everyone showed her mother, a fear that Natalie occasionally used for her own benefit, scaring aggressive boys and spiteful girls with talk of hexes and curses. But she never, ever feared her mother, or her mother’s familiar, an owl named Perspicacious, or “Perspie” to Natalie.</p><p></p><p>Natalie was a wild child. She’d often get into trouble, usually involving artfully lying to adults to steal a few coins, or get alcohol, sometimes just scaring them instead, plucking a hair from someone’s head and implying her mother could find a use for it. But one day shortly after her fifteenth birthday, while doing an elaborate scam to cheat an elderly couple out of an antique that Natalie really had no use for, she was astonished by Perspie flying up and landing on her shoulder. Perspie almost never left her mother’s side, and Natalie knew something was wrong. Returning home, she opened the door to find the interior walls, the furniture, well, nearly everything, covered in blood and bits of flesh and bone. And a few tattered pieces of bloody cloth, that had once been her mother’s dress.</p><p></p><p>Natalie went into shock, and doesn’t remember much about the next few days. An investigator was brought in. The initial conclusion was that Natalie’s mother had summoned something she shouldn’t have, but Natalie refused to believe this. Her mother was too skilled for that. She convinced the investigator to look deeper, and he eventually found that the town priest had made a pact with some demonic thing to rid his town of the witch. In the end, the demon was killed, and the priest was locked up for “dealing with the devil”. The investigator, admiring the strength in young Natalie, took her in.</p><p></p><p>Over the next few years, Natalie, or ‘Natalia’ as she sometimes liked to be called, grew to admire her foster father as well. She quit wasting time with petty scams, and tried to be a better person, for him. She apprenticed to a wizard, who claimed she had a natural talent for magic, and Perspie seemed happy to be her familiar, as he had been for her mother. But sometimes, Natalie's wild side called to her, and to escape disappointing her new father, she’d put on a wig, apply different make-up, and hit the taverns. At these times, she found that there was power in showing a little magic, and inducing a little fear in people. It gave her strength, the strength her mother had. And when, in disguise, she discovered a werewolf that her foster dad had been tracking for months, she decided to tell her dad about her double life. Of course, he didn’t approve, but when her disguise helped kill the creature, it eased some of the anger.</p><p></p><p>Since then, Natalie has tried to follow in her foster father’s footsteps, at first investigating with him, then on her own, and now with a group of like-minded individuals. She’s always very professional when on the job. No-nonsense. But she likes excuses to throw on a disguise and act thoroughly different, particularly when she gets to scare someone. She still gets a kick out of that. Perhaps too much of a kick.</p></blockquote><p></p>
[QUOTE="Telsar, post: 1622979, member: 18837"] [CODE][B]Name:[/B] Inspector Natalie Bayne (Natalia) [B]Class:[/B] Rogue/Wizard [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Female [B]Alignment:[/B] Lawful Neutral [B]Deity:[/B] - [B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 3/3 [B]XP:[/B] 15,000 [B]Dex:[/B] 14 +2 (06p.) [B]BAB:[/B] +3 [B]HP:[/B] 30 (3d6+3d4+6) [B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] - [B]Int:[/B] 16 +3 (08p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0 [B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +0 [B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0% Note: Stat point at 4th used for Intelligence [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +2 +0 +1 +0 13 [B]Touch:[/B] 10 +2 12 [B]Flatfooted:[/B] 10 +1 11 Full and Flatfooted Armor Class at +4 with the Mage Armor spell [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +1 +0 +3 [B]Ref:[/B] 4 +2 +0 +6 [B]Will:[/B] 4 +1 +0 +5 (+9 Fear/Horror) [B]Weapon Attack Damage Critical Range Type[/B] Morningstar +1 +5 1D8+2 20/x2 PB Light Crossbow +5 1D8 19/x2 80’ P [B]Languages:[/B] Darkonese, Draconic, Dwarven, Elven [B]Race Features:[/B] 1 Bonus Feat, 9 extra skill points, Favored Class: any [B]Class Features:[/B] Sneak attack +2D6, Trapfinding (can find traps with higher DCs than 20), Evasion (0 damage instead of 1/2 from successful reflex saves), Trap Sense +1 (adds to Reflex Saves and AC vs traps), Summon Familiar, Scribe Scroll, Alertness when within 5' of dread companion. [B]Feats:[/B] Jaded (+4 to all Horror Saves), Courage (+4 to all Fear Saves), Persuasive (+2 to Bluff and Intimidate), Investigator (+2 to Gather Info and Search) [B]Skill Points:[/B] 90 [B]Max Ranks:[/B] 9/4 [B]Skills Ranks Mod Misc Total[/B] Bluff 8 +2 +2 +12 Diplomacy 3 +2 +2 +7 Disguise 9 +2 +0/2 +11/13 (extra in-character w/Bluff) Gather Information 9 +2 +4 +15 Intimidate 9 +2 +4 +15 Knowledge (local) 5 +3 +0 +8 Knowledge (Monster lore): Aberrations 2 +3 +2 +7 Shapechangers 2 +3 +2 +7 Undead 2 +3 +2 +7 Listen 7 +1 +0/2 +8/10 (extra when within 5' of Owl) Prof. (detective) 3 +1 +0 +4 Search 7 +3 +2 +12 Sense Motive 9 +1 +0 +10 Spellcraft 7 +3 +0 +10 Spot 8 +1 +3/5 +12/14 (extra when within 5' of Owl) [B]Equipment: Cost (cp) Weight (lbs.)[/B] Morningstar +1 2000 8 Light Crossbow 35 4 50 Crossbow bolts 5 5 6 scrolls of 1st level spells 150 7 scrolls of 2nd level spells 1050 Amulet of Natural Armor +1 2000 Wand of Magic Missiles (3rd) 2250 6 Cure Light Wounds Potions 300 Dread Companion: Owl (“Perspie”) 100 Hooded Lantern 7 2 3 sets of masterwork manacles 150 6 Spell Component pouch 5 2 [B]Total Weight:[/B] 27 lbs. [B]Money:[/B] 948 gp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 260 650 [B]Spellbook:[/B] 0 level spells: all 1st level spells: Burning Hands, Cause Fear (1% Powers check), Detect Undead, Disguise Self, Enlarge Person, Expeditious Retreat, Identify, Mage Armor, Magic Weapon, Mount, Protection from Evil, Reduce Person, Summon Monster I 2nd level spells: Alter Self, Detect Thoughts, Hideous Laughter, Insight (from Van Richten’s Arsenal, p24), Locate Object, Magic Mouth, Resist Energy, Scare (2% Powers check), Scorching Ray Can cast 4/3/2. Spells typically prepared: 0 level: Detect Magic, Light, Mage Hand, Message 1st level: Cause Fear (1% Powers check), Mage Armor, Summon Monster I 2nd level: Insight, Scorching Ray [B]Age:[/B] 32 [B]Height:[/B] 5'10" [B]Weight:[/B] 130 lb [B]Eyes:[/B] Blue-Green [B]Hair:[/B] White [B]Skin:[/B] Fair[/CODE] [B]Appearance:[/B] When on duty, Natalie wears her white hair up, to keep it out of her face. She generally wears a simple dark green woman’s trenchcoat, something practical that works in most weather conditions. Off duty, she prefers to be called Natalia, lets her hair down, and wears snug black dresses. This isn’t a disguise, anyone who meets Natalie or Natalia will have no problem recognizing the other, she just likes having a very practical appearance when on the job. Of course, for undercover, she might look like anything, from a prudish schoolmarm to a lady of the evening, although scary but seductive disguises, like a vampiress, are a personal favorite. [B]Background:[/B] Natalie grew up in a small village in Darkon, her mother a wizard, but considered by most of the town to be a witch. Natalie never knew who her father was, and her mother never volunteered the information. But Natalie was impressed that her mother could go it alone, without a man. One thing that helped in that respect was the fear everyone showed her mother, a fear that Natalie occasionally used for her own benefit, scaring aggressive boys and spiteful girls with talk of hexes and curses. But she never, ever feared her mother, or her mother’s familiar, an owl named Perspicacious, or “Perspie” to Natalie. Natalie was a wild child. She’d often get into trouble, usually involving artfully lying to adults to steal a few coins, or get alcohol, sometimes just scaring them instead, plucking a hair from someone’s head and implying her mother could find a use for it. But one day shortly after her fifteenth birthday, while doing an elaborate scam to cheat an elderly couple out of an antique that Natalie really had no use for, she was astonished by Perspie flying up and landing on her shoulder. Perspie almost never left her mother’s side, and Natalie knew something was wrong. Returning home, she opened the door to find the interior walls, the furniture, well, nearly everything, covered in blood and bits of flesh and bone. And a few tattered pieces of bloody cloth, that had once been her mother’s dress. Natalie went into shock, and doesn’t remember much about the next few days. An investigator was brought in. The initial conclusion was that Natalie’s mother had summoned something she shouldn’t have, but Natalie refused to believe this. Her mother was too skilled for that. She convinced the investigator to look deeper, and he eventually found that the town priest had made a pact with some demonic thing to rid his town of the witch. In the end, the demon was killed, and the priest was locked up for “dealing with the devil”. The investigator, admiring the strength in young Natalie, took her in. Over the next few years, Natalie, or ‘Natalia’ as she sometimes liked to be called, grew to admire her foster father as well. She quit wasting time with petty scams, and tried to be a better person, for him. She apprenticed to a wizard, who claimed she had a natural talent for magic, and Perspie seemed happy to be her familiar, as he had been for her mother. But sometimes, Natalie's wild side called to her, and to escape disappointing her new father, she’d put on a wig, apply different make-up, and hit the taverns. At these times, she found that there was power in showing a little magic, and inducing a little fear in people. It gave her strength, the strength her mother had. And when, in disguise, she discovered a werewolf that her foster dad had been tracking for months, she decided to tell her dad about her double life. Of course, he didn’t approve, but when her disguise helped kill the creature, it eased some of the anger. Since then, Natalie has tried to follow in her foster father’s footsteps, at first investigating with him, then on her own, and now with a group of like-minded individuals. She’s always very professional when on the job. No-nonsense. But she likes excuses to throw on a disguise and act thoroughly different, particularly when she gets to scare someone. She still gets a kick out of that. Perhaps too much of a kick. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Rogue's Gallery] Delving the Mists
Top