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[Rogues Gallery] Exodus
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<blockquote data-quote="pathfinderq1" data-source="post: 6520362" data-attributes="member: 48394"><p><strong>Gwen "Joy" Jackson- IN PROGRESS</strong></p><p></p><p>Gwendolyn Joyce Jackson (“Joy”)</p><p></p><p>[sblock= Character sheet]</p><p>>Race/Gender: Human; Female</p><p>>Age: 30</p><p>Class/Level: Bard 1</p><p>Background: Field scientist (Outlander)</p><p>Alignment: N</p><p>Type (subtype): Humanoid (human)</p><p>Size: Medium</p><p>Initiative: +1</p><p>Speed: 30 feet</p><p>Senses: N/A</p><p>Passive Perception: 15</p><p></p><p>Defenses:</p><p>>Hit points: 9 (8 +1 CON)</p><p>>AC: 12 (Leather/11 +1 DEX)</p><p>>Saves: DEX, CHA</p><p></p><p>Offense:</p><p>>Melee: Dagger +3, 1d4+1 piercing</p><p>>Ranged: Speargun (light crossbow) +3; 1d8+1 piercing</p><p>>Spell: Vicious mockery, WIS save DC 13; 1d4 psychic +Disadvantage on next attack roll.</p><p></p><p>Statistics:</p><p>STR 9 (-1)/Save -1</p><p>CON 12 (+1)/Save +1</p><p>DEX 12 (+1)/Save +3</p><p>INT 12 (+1)/Save +1</p><p>WIS 14 (+2)/Save +2</p><p>CHA 16 (+3)/Save +5</p><p></p><p>Personality:</p><p>>Trait: I can stare down a hellhound without flinching. </p><p>>Trait: I like learning new things- and teaching those new things to other people.</p><p>>Ideal: (Knowledge) The path to power and self-improvement is through knowledge. (And it is knowledge, science, and study that will save humanity- not bigger guns or tougher soldiers)</p><p>>Bond: I will bring a terrible wrath down on the evildoers who destroyed my homeland/world. (Humanity IS going to win this war, and I want to be one of the reasons why).</p><p>>Flaw: Most people scream and run when the see a demon/dragon. I stop to take notes on its anatomy, or maybe get a tissue sample, or a measurement of its bite radius. (Obsessed with predators, the larger/more dangerous/more exotic the better.)</p><p></p><p>Skills and Languages:</p><p>Acrobatics +1</p><p>*Animal handling +4</p><p>Arcana +1</p><p>*Athletics +1</p><p>Deception +3</p><p>*History +3</p><p>Insight +2</p><p>Intimidation +3</p><p>*Investigation +3</p><p>*Medicine +4</p><p>*Nature +3</p><p>*Perception +4</p><p>*Performance +5</p><p>Persuasion +3</p><p>Religion +1</p><p>Sleight of hand +1</p><p>Stealth +1</p><p>*Survival +4</p><p></p><p>Languages: English (Common), Maori, Japanese</p><p></p><p>Tools: Water vehicles, Maori flute, guitar, video/holo recorder</p><p></p><p></p><p>Racial features (Human/feat variant):</p><p>>Size: Medium; Base speed 30 feet</p><p>>Languages: Common (English), one other (Maori)</p><p>>+1 to any two ability scores, +1 extra skill (Perception), +1 bonus feat (Skilled)</p><p></p><p>Feats:</p><p>>Human: Skilled</p><p></p><p>Class features (Bard):</p><p>>Proficiencies: Light armor; Simple weapons, hand crossbow, longsword, rapier, shortsword; Three musical instruments; Any three skills; DEX and CHA saves.</p><p>>Spellcasting (includes ritual casting)</p><p>>Bardic inspiration: 3x per long rest, 1d6</p><p></p><p>Background features (Outlander/field researcher):</p><p>>Feature: Wanderer</p><p>>Proficiencies: Athletics skill, Survival skill, one language (Japanese); Water vehicles (replaces musical instrument)</p><p></p><p>Spellcasting:</p><p>>Cantrips (2): Prestidigitation, vicious mockery</p><p>>Level 1 (4): Speak with animals (r), comprehend languages (r), unseen servant (r), healing word</p><p></p><p>>Spells per day: Level 1= 2</p><p></p><p></p><p>Equipment:</p><p>>Hunting knife (Dagger)</p><p>>Light crossbow (Speargun)(Locked up in her cabin, probably)</p><p>>Multitool</p><p>>Maori flute</p><p>>Video/holo recorder (with editing suite on her iPadX)</p><p>>Hiking clothes (3 sets)(Kevlar/ballistic weave for durability and hostile terrain)</p><p>>Leather jacket</p><p>>Necklace with crocodile teeth.</p><p>>Survival backpack (the high-tech, ultra-light version of an explorer’s pack)</p><p>[/sblock]</p><p></p><p>[sblock= Background]</p><p>Description: Gwen is a tiny slip of a woman, just barely five feet tall and barely a hundred pounds in weight, with the wiry build of a distance runner. She has dark brown eyes, black hair cut into a pixie style (more for utility than looks), and the well-tanned skin of someone who has spent almost her entire life out-of-doors. She has Maori-style tattoos along both arms and across her shoulders, and tends to dress in durable, practical clothes (hiking boots, cargo pants, etc.). She typically has a small backpack loaded with survival gear with her most of the time- just in case.</p><p></p><p>History: Six years ago, Xenobiology was essentially a theoretical field of study- until the Mars expedition... Gwen Jackson was a budding field biologist- while her initial thesis had been on the adaptational changes in saltwater crocodiles in response to climate change, she had studied large predators from the arctic to the savannahs of Africa. She had also begun to make a name for herself in producing video/holo productions of field work- sometimes for the studies themselves, sometimes to sell to audiences to fund more studies. After the Mars encounter, she was drafted into the multinational task force that was developed to cope with humanity’s new enemies- and if she hadn’t been drafted, she would have fought her way onto the team.</p><p></p><p> Born in New Zealand to a Kiwi father and a Maori mother, “Joy” was introduced to dangerous animals at a young age- when she was six she was playing with her dog at the beach when the pet wandered too far out into the surf and was snatched by a bull shark. It was an early lesson that there are creatures which are bigger and meaner than people. She had a very physical, outdoorsy life, despite her small stature, and she was particularly at home in the water, either swimming or in small watercraft (surfboard, kayak, jet-ski, etc.). She also learned the traditions of her mother’s ancestors, which only reinforced her love of the world, especially its oceans. She also had an almost morbid fascination with predatory animals- the larger and more dangerous the better. She was particularly interested in reptiles- komodo dragons, saltwater crocodiles, and other fearsome beasts. </p><p> When the response task force was formed, Joy was recruited, but so were many other scientists with far more experience. She had interesting ideas, and her knowledge of predator behavior was useful, but she was still pretty low in the power structure, so she rarely had primary access to new material. She worked with data, video/holo footage, and second-hand abstracts of tissue samples- but what she saw was utterly fascinating. The dragons seemed to be incredibly advanced and powerful, but they still had certain similarities to familiar beasts; if only she could study them more closely. As the launch of the arks drew closer, she delved more deeply into her studies- she shut out the realities of the war, the invasion, and humanity’s desperate evacuation in favor of more research, and had to be almost bodily dragged into her shuttle. And then things got really weird… </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6520362, member: 48394"] [b]Gwen "Joy" Jackson- IN PROGRESS[/b] Gwendolyn Joyce Jackson (“Joy”) [sblock= Character sheet] >Race/Gender: Human; Female >Age: 30 Class/Level: Bard 1 Background: Field scientist (Outlander) Alignment: N Type (subtype): Humanoid (human) Size: Medium Initiative: +1 Speed: 30 feet Senses: N/A Passive Perception: 15 Defenses: >Hit points: 9 (8 +1 CON) >AC: 12 (Leather/11 +1 DEX) >Saves: DEX, CHA Offense: >Melee: Dagger +3, 1d4+1 piercing >Ranged: Speargun (light crossbow) +3; 1d8+1 piercing >Spell: Vicious mockery, WIS save DC 13; 1d4 psychic +Disadvantage on next attack roll. Statistics: STR 9 (-1)/Save -1 CON 12 (+1)/Save +1 DEX 12 (+1)/Save +3 INT 12 (+1)/Save +1 WIS 14 (+2)/Save +2 CHA 16 (+3)/Save +5 Personality: >Trait: I can stare down a hellhound without flinching. >Trait: I like learning new things- and teaching those new things to other people. >Ideal: (Knowledge) The path to power and self-improvement is through knowledge. (And it is knowledge, science, and study that will save humanity- not bigger guns or tougher soldiers) >Bond: I will bring a terrible wrath down on the evildoers who destroyed my homeland/world. (Humanity IS going to win this war, and I want to be one of the reasons why). >Flaw: Most people scream and run when the see a demon/dragon. I stop to take notes on its anatomy, or maybe get a tissue sample, or a measurement of its bite radius. (Obsessed with predators, the larger/more dangerous/more exotic the better.) Skills and Languages: Acrobatics +1 *Animal handling +4 Arcana +1 *Athletics +1 Deception +3 *History +3 Insight +2 Intimidation +3 *Investigation +3 *Medicine +4 *Nature +3 *Perception +4 *Performance +5 Persuasion +3 Religion +1 Sleight of hand +1 Stealth +1 *Survival +4 Languages: English (Common), Maori, Japanese Tools: Water vehicles, Maori flute, guitar, video/holo recorder Racial features (Human/feat variant): >Size: Medium; Base speed 30 feet >Languages: Common (English), one other (Maori) >+1 to any two ability scores, +1 extra skill (Perception), +1 bonus feat (Skilled) Feats: >Human: Skilled Class features (Bard): >Proficiencies: Light armor; Simple weapons, hand crossbow, longsword, rapier, shortsword; Three musical instruments; Any three skills; DEX and CHA saves. >Spellcasting (includes ritual casting) >Bardic inspiration: 3x per long rest, 1d6 Background features (Outlander/field researcher): >Feature: Wanderer >Proficiencies: Athletics skill, Survival skill, one language (Japanese); Water vehicles (replaces musical instrument) Spellcasting: >Cantrips (2): Prestidigitation, vicious mockery >Level 1 (4): Speak with animals (r), comprehend languages (r), unseen servant (r), healing word >Spells per day: Level 1= 2 Equipment: >Hunting knife (Dagger) >Light crossbow (Speargun)(Locked up in her cabin, probably) >Multitool >Maori flute >Video/holo recorder (with editing suite on her iPadX) >Hiking clothes (3 sets)(Kevlar/ballistic weave for durability and hostile terrain) >Leather jacket >Necklace with crocodile teeth. >Survival backpack (the high-tech, ultra-light version of an explorer’s pack) [/sblock] [sblock= Background] Description: Gwen is a tiny slip of a woman, just barely five feet tall and barely a hundred pounds in weight, with the wiry build of a distance runner. She has dark brown eyes, black hair cut into a pixie style (more for utility than looks), and the well-tanned skin of someone who has spent almost her entire life out-of-doors. She has Maori-style tattoos along both arms and across her shoulders, and tends to dress in durable, practical clothes (hiking boots, cargo pants, etc.). She typically has a small backpack loaded with survival gear with her most of the time- just in case. History: Six years ago, Xenobiology was essentially a theoretical field of study- until the Mars expedition... Gwen Jackson was a budding field biologist- while her initial thesis had been on the adaptational changes in saltwater crocodiles in response to climate change, she had studied large predators from the arctic to the savannahs of Africa. She had also begun to make a name for herself in producing video/holo productions of field work- sometimes for the studies themselves, sometimes to sell to audiences to fund more studies. After the Mars encounter, she was drafted into the multinational task force that was developed to cope with humanity’s new enemies- and if she hadn’t been drafted, she would have fought her way onto the team. Born in New Zealand to a Kiwi father and a Maori mother, “Joy” was introduced to dangerous animals at a young age- when she was six she was playing with her dog at the beach when the pet wandered too far out into the surf and was snatched by a bull shark. It was an early lesson that there are creatures which are bigger and meaner than people. She had a very physical, outdoorsy life, despite her small stature, and she was particularly at home in the water, either swimming or in small watercraft (surfboard, kayak, jet-ski, etc.). She also learned the traditions of her mother’s ancestors, which only reinforced her love of the world, especially its oceans. She also had an almost morbid fascination with predatory animals- the larger and more dangerous the better. She was particularly interested in reptiles- komodo dragons, saltwater crocodiles, and other fearsome beasts. When the response task force was formed, Joy was recruited, but so were many other scientists with far more experience. She had interesting ideas, and her knowledge of predator behavior was useful, but she was still pretty low in the power structure, so she rarely had primary access to new material. She worked with data, video/holo footage, and second-hand abstracts of tissue samples- but what she saw was utterly fascinating. The dragons seemed to be incredibly advanced and powerful, but they still had certain similarities to familiar beasts; if only she could study them more closely. As the launch of the arks drew closer, she delved more deeply into her studies- she shut out the realities of the war, the invasion, and humanity’s desperate evacuation in favor of more research, and had to be almost bodily dragged into her shuttle. And then things got really weird… [/sblock] [/QUOTE]
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