Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
[Rogue's Gallery] Paths of Legend: The Azgundi Tournaments
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Helfdan" data-source="post: 4514123" data-attributes="member: 11732"><p>Valen Sablewood 3rd level human (Tureni) Ranger</p><p>[sblock=Stats]</p><p>Str 16 (+3)</p><p>Dex 14 (+2)</p><p>Con 14 (+2)</p><p>Int 12 (+1)</p><p>Wis 14 (+2)</p><p>Cha 8 (-1)</p><p>Alignment: Neutral good</p><p>HP: 26</p><p>AC: 17 (15 flat footed, touch 12)</p><p>Base Attack: +3, Grapple +6 </p><p>Initiative: +6</p><p>Speed 30’</p><p>Saves: F +5, R +5, W+5</p><p>XP: 3500</p><p></p><p>Racial Features: </p><p>+1 Feat at lvl 1</p><p>+4 skill points lvl1</p><p>+1 skill point/lvl</p><p></p><p>Class Features: </p><p>Bonus Feat </p><p>Simple Weapon proficiency</p><p>Martial weapon proficiency</p><p>Light armor proficiency</p><p>Shield proficiency</p><p>Favored enemies</p><p>Humans (+2 on Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls </p><p> Wild Empathy (+2 animals/-2 for magical beasts Int 1-2)</p><p> Combat Style: Archery</p><p></p><p>Skills: (2nd number is with ACP)</p><p>Climb 4 (+7/+6)</p><p>Hide 4 (+6/+5)</p><p>Jump 3 (+6/+5)</p><p>Knowledge (Nature) 5 (+6)</p><p>Listen 6 (+8)</p><p>Move Silently 4 (+6/+5)</p><p>Ride 3 (+5)</p><p>Search 5 (+6)</p><p>Spot 5 (+7)</p><p>Swim 3 (+6/+4)</p><p>Survival 6 (+8) (+2 outdoors, +2 to track, +2 vs humans)</p><p>Languages (0) Common, Tureni, Azgundi</p><p></p><p></p><p>Feats:</p><p>Track (B)</p><p>Iron Will</p><p>Improved Initiative</p><p>Rapid Shot (B)</p><p>Endurance (B)</p><p>Weapon Focus: Longsword </p><p></p><p>Weapons:</p><p>Longsword : Att +7, Damage 1d8 +3 (one-handed), 1d8 +4 (two-handed), crit 19-20/x2 (4#)</p><p>Longbow: Att +5, Damage 1d8, crit x3, RI 100ft (3#)</p><p>Dagger (2): Att +6melee/+5 thrown, damage 1d4+3, crit 19-20/x2, RI 10 ft (1#)</p><p>Throwing Axe: Att +6melee/+5 thrown, damage 1d6+3, crit x2, RI 10 ft (2#)</p><p></p><p>Armor:</p><p>+1 Chainmail Shirt: AB +5, ACP -1 (20#)</p><p></p><p>Combat Gear: </p><p>Potion: Cure Light Wounds</p><p></p><p>Other Gear:</p><p>Backpack (2#)</p><p>Bedroll (1#)</p><p>Winter Blanket (3#)</p><p>Flint & Steel</p><p>Fishhooks (5)</p><p>Small steel mirror (0.5#)</p><p>Belt Pouch (0.5#)</p><p>Trail Rations 5 days (5#)</p><p>50’ rope, silk (5#)</p><p>5 torches (5#)</p><p>3 oil flasks (3#)</p><p>Whetstone (1#)</p><p>Waterskin (4#)</p><p>40 arrows (6#)</p><p></p><p>23gp, 8sp, 6cp [/sblock]</p><p></p><p></p><p>[sblock=Description] 6’3” tall, 190#. Shoulder-length blonde hair, clean-shaven. Blue eyes. Appears serious and thoughtful. He is tall and obviously athletic. A rough and ready woodsman, he is a man of few words, who values honor, dignity, and great passion. He wears a forest-green cloak over a glittering mail-shirt, dark clothing and high boots. His weapons- long sword, throwing axe, knife, and bow – are kept in excellent condition and always close to hand. DOB: 08/12/1127[/sblock]</p><p></p><p>[sblock=Background] Valen was born and raised in Aranost, the northernmost province of the kingdom of Turen. He grew quick and strong, and from the first was drawn to the beauty of nature. Woodcraft came naturally to him, as did swordplay and archery. His skills and loner’s temperament led him to become one of the rangers of Turen, silent hunters and fierce warriors who stalked brigands and other evil beings through the wilderness. </p><p> He is also driven by another motive: One of the final battles in the Shadow War was fought in his home province. Aranost was destroyed, and his father and older brothers fell in its defense. He is determined to do everything in his power to protect his people from such tragedies. (outlook similar to the Vigils of Vesh from the Scarred Lands setting)</p><p> He has worked as a guide and bounty hunter throughout Turen, the northern borderlands and even into Azgund for the past year or so. Despite his martial skills, to date Valen has refused to work as a mercenary soldier, as the thought of taking orders for money is not to his liking. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Helfdan, post: 4514123, member: 11732"] Valen Sablewood 3rd level human (Tureni) Ranger [sblock=Stats] Str 16 (+3) Dex 14 (+2) Con 14 (+2) Int 12 (+1) Wis 14 (+2) Cha 8 (-1) Alignment: Neutral good HP: 26 AC: 17 (15 flat footed, touch 12) Base Attack: +3, Grapple +6 Initiative: +6 Speed 30’ Saves: F +5, R +5, W+5 XP: 3500 Racial Features: +1 Feat at lvl 1 +4 skill points lvl1 +1 skill point/lvl Class Features: Bonus Feat Simple Weapon proficiency Martial weapon proficiency Light armor proficiency Shield proficiency Favored enemies Humans (+2 on Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls Wild Empathy (+2 animals/-2 for magical beasts Int 1-2) Combat Style: Archery Skills: (2nd number is with ACP) Climb 4 (+7/+6) Hide 4 (+6/+5) Jump 3 (+6/+5) Knowledge (Nature) 5 (+6) Listen 6 (+8) Move Silently 4 (+6/+5) Ride 3 (+5) Search 5 (+6) Spot 5 (+7) Swim 3 (+6/+4) Survival 6 (+8) (+2 outdoors, +2 to track, +2 vs humans) Languages (0) Common, Tureni, Azgundi Feats: Track (B) Iron Will Improved Initiative Rapid Shot (B) Endurance (B) Weapon Focus: Longsword Weapons: Longsword : Att +7, Damage 1d8 +3 (one-handed), 1d8 +4 (two-handed), crit 19-20/x2 (4#) Longbow: Att +5, Damage 1d8, crit x3, RI 100ft (3#) Dagger (2): Att +6melee/+5 thrown, damage 1d4+3, crit 19-20/x2, RI 10 ft (1#) Throwing Axe: Att +6melee/+5 thrown, damage 1d6+3, crit x2, RI 10 ft (2#) Armor: +1 Chainmail Shirt: AB +5, ACP -1 (20#) Combat Gear: Potion: Cure Light Wounds Other Gear: Backpack (2#) Bedroll (1#) Winter Blanket (3#) Flint & Steel Fishhooks (5) Small steel mirror (0.5#) Belt Pouch (0.5#) Trail Rations 5 days (5#) 50’ rope, silk (5#) 5 torches (5#) 3 oil flasks (3#) Whetstone (1#) Waterskin (4#) 40 arrows (6#) 23gp, 8sp, 6cp [/sblock] [sblock=Description] 6’3” tall, 190#. Shoulder-length blonde hair, clean-shaven. Blue eyes. Appears serious and thoughtful. He is tall and obviously athletic. A rough and ready woodsman, he is a man of few words, who values honor, dignity, and great passion. He wears a forest-green cloak over a glittering mail-shirt, dark clothing and high boots. His weapons- long sword, throwing axe, knife, and bow – are kept in excellent condition and always close to hand. DOB: 08/12/1127[/sblock] [sblock=Background] Valen was born and raised in Aranost, the northernmost province of the kingdom of Turen. He grew quick and strong, and from the first was drawn to the beauty of nature. Woodcraft came naturally to him, as did swordplay and archery. His skills and loner’s temperament led him to become one of the rangers of Turen, silent hunters and fierce warriors who stalked brigands and other evil beings through the wilderness. He is also driven by another motive: One of the final battles in the Shadow War was fought in his home province. Aranost was destroyed, and his father and older brothers fell in its defense. He is determined to do everything in his power to protect his people from such tragedies. (outlook similar to the Vigils of Vesh from the Scarred Lands setting) He has worked as a guide and bounty hunter throughout Turen, the northern borderlands and even into Azgund for the past year or so. Despite his martial skills, to date Valen has refused to work as a mercenary soldier, as the thought of taking orders for money is not to his liking. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Rogue's Gallery] Paths of Legend: The Azgundi Tournaments
Top