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[Rogues Gallery] The Fifth City
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<blockquote data-quote="Fenris" data-source="post: 6376680" data-attributes="member: 2820"><p>Korgon Wolfgrin</p><p></p><p>[ATTACH]63937[/ATTACH]</p><p> </p><p>Height 6’ 5”; Weight 250# ; Hair: Blond ; Age 21; Patron Deity:</p><p>Sex: Male Race: Human Class: Barbarian Level:1</p><p>Alignment: Chaotic Good Size: Medium Type: Humanoid</p><p>Init +2; Passive Wisdom ( Perception) 12</p><p>Languages : Common, Goblin</p><p></p><p>AC 15, </p><p>HP 15 (HD: 12 + 3 Con) </p><p>Saves: Strength and Constitution</p><p>Death Saves:</p><p>Speed 30ft.</p><p>Proficiency Bonus: +2</p><p>Special Actions</p><p>Combat gear: None</p><p></p><p>Abilities Str 16, Dex 14, Con 16 , Int 9, Wis10, Cha 12</p><p>Combat Stats:</p><p>Racial Traits: Ability scores increase each by 1, one extra language</p><p>Background: Sailor</p><p> Skill Proficiencies: Athletics and Perception</p><p> Tool Proficiencies: Navigator’s Tools, Vehicles (Water)</p><p>Equipment: Belaying pin (club), 50 feet silk rope, lucky charm (wolf’s ear), set of common clothes, belt pouch with 10 gp</p><p> Feature: Ship’s Passage</p><p>Personality Trait: To me, a tavern brawl is a nice way to get to know a new city</p><p>Ideal: Freedom: The sea is freedom – the freedom to go anywhere and do anything</p><p>Bond: Those who fight beside me are those worth dying for.</p><p>Flaw: My pride will probably lead to my destruction. I am always confident in my abilities, until the last challenge I am not up to.</p><p>Class Features: </p><p> Proficiencies:</p><p> Armor: Light, medium and Shields</p><p> Weapons: Simple, martial</p><p> Tools: None</p><p> Saving Throws: Strength and Constitution</p><p>Skills: Choose two from Animal Handling, Athletics, Intimidation, Nature, Perception, Survival</p><p> Rage: 2 rages per long rest</p><p> +2 Rage damage</p><p> Advantage on Str checks and Str saving throws </p><p> Resistance to piercing, bludgeoning, and slashing damage</p><p> Unarmored Defense: AC = 10+Dex+Con when not wearing armor. Shield OK</p><p></p><p>Skills :</p><p>Acrobatics</p><p>Animal Handling</p><p>Arcana</p><p>+5 Athletics P</p><p>Deception</p><p>History </p><p>Insight</p><p>+3 Intimidation P</p><p>Investigation</p><p>Medicine</p><p>Nature</p><p>+2 Perception P</p><p>Performance</p><p>Persuasion</p><p>Religion</p><p>Sleight of Hand</p><p>Stealth</p><p>+2 Survival P</p><p></p><p>Equipment: </p><p>Greataxe (1d12 slashing, heavy, two-handed)</p><p>2 Handaxes (1d6 slashing, light, thrown range 20/60)</p><p>4 javelins (1d6 piercing, thrown range 30/120)</p><p>Explorer’s Pack</p><p></p><p></p><p>Background: Korgon was born on a remote island in the lands of the old Human Tribe Herger (placeholder) in the Human archipelago. He grew up fishing and sailing until he was old enough to head out raiding and trading. Like so many who live on the islands, the sea was freedom and promise. And of course a ship was the key that freedom. So Korgon had to learn to work on the ship, and make repairs. Tradition dictated that a young warrior’s first vessel had to be built in part by the warrior. Raiding is not permitted under King Santiago, however the Herger humans have been using raiding to supplement fishing for generations and it is a hard habit to eliminate. These days they mostly raid into the Unaligned islands so as not to invoke the ire of the King. The Royal navy usually turns a blind eye to these raids, not the least in part due to the fearsome reputation as warriors the Herger have.</p><p>Korgon did do some raiding, but also trading. The Herger are well known for their ivory jewelry and timber, both of which are in demand in the Fifth City. Korgon was entranced by his first trading visit to the Fifth City. The size of it, the people, all the buildings. By his third visit he decided to stay. There is always work for a strong back in the Fifth City. It didn’t hurt that Korgon could fight and sail. He found plenty of opportunity to work as a sailor, a hired sword or stevedore.</p><p>He was making a good living, if not an easy one. Then he saw HER. He didn’t know who she was but knew she was the most beautiful woman he had ever seen. He started to follow her through the crowd but lost her. The next day he waited and waited, but she did not return. The following day though she did and he was ready. He pushed and dodged his way through the crowd as he sought to catch up with her. She entered a building just as he was about to reach her. He stopped and looked up at the building, it was one of the governors buildings. He shrugged and entered. There she stood talking to a man behind the desk, she turned, smiled at him and said “Oh are you here to sign up as well? My name is Amisi” And so Korgon entered into the service of the governor, on his special squad for the highest of motives, a beautiful woman.</p><p>Appearance: Korgon is a tall, fair fair-haired man. Like many of the Herger, he has broad shoulders and is well muscled. His should length hair, falls freely around his face, with a blond beard, streaked with red. He received his moniker of Wolfgrin during his raiding days. Korgon always has a smile and is quick with a jest or a laugh. But he has this unnerving tendency to grin all the time, even as he enters battle. And it is the same grin. One of his shipmates remarked that he grinned like a wolf and that you didn’t know if he was going to laugh or bite.</p></blockquote><p></p>
[QUOTE="Fenris, post: 6376680, member: 2820"] Korgon Wolfgrin [ATTACH=CONFIG]63937._xfImport[/ATTACH] Height 6’ 5”; Weight 250# ; Hair: Blond ; Age 21; Patron Deity: Sex: Male Race: Human Class: Barbarian Level:1 Alignment: Chaotic Good Size: Medium Type: Humanoid Init +2; Passive Wisdom ( Perception) 12 Languages : Common, Goblin AC 15, HP 15 (HD: 12 + 3 Con) Saves: Strength and Constitution Death Saves: Speed 30ft. Proficiency Bonus: +2 Special Actions Combat gear: None Abilities Str 16, Dex 14, Con 16 , Int 9, Wis10, Cha 12 Combat Stats: Racial Traits: Ability scores increase each by 1, one extra language Background: Sailor Skill Proficiencies: Athletics and Perception Tool Proficiencies: Navigator’s Tools, Vehicles (Water) Equipment: Belaying pin (club), 50 feet silk rope, lucky charm (wolf’s ear), set of common clothes, belt pouch with 10 gp Feature: Ship’s Passage Personality Trait: To me, a tavern brawl is a nice way to get to know a new city Ideal: Freedom: The sea is freedom – the freedom to go anywhere and do anything Bond: Those who fight beside me are those worth dying for. Flaw: My pride will probably lead to my destruction. I am always confident in my abilities, until the last challenge I am not up to. Class Features: Proficiencies: Armor: Light, medium and Shields Weapons: Simple, martial Tools: None Saving Throws: Strength and Constitution Skills: Choose two from Animal Handling, Athletics, Intimidation, Nature, Perception, Survival Rage: 2 rages per long rest +2 Rage damage Advantage on Str checks and Str saving throws Resistance to piercing, bludgeoning, and slashing damage Unarmored Defense: AC = 10+Dex+Con when not wearing armor. Shield OK Skills : Acrobatics Animal Handling Arcana +5 Athletics P Deception History Insight +3 Intimidation P Investigation Medicine Nature +2 Perception P Performance Persuasion Religion Sleight of Hand Stealth +2 Survival P Equipment: Greataxe (1d12 slashing, heavy, two-handed) 2 Handaxes (1d6 slashing, light, thrown range 20/60) 4 javelins (1d6 piercing, thrown range 30/120) Explorer’s Pack Background: Korgon was born on a remote island in the lands of the old Human Tribe Herger (placeholder) in the Human archipelago. He grew up fishing and sailing until he was old enough to head out raiding and trading. Like so many who live on the islands, the sea was freedom and promise. And of course a ship was the key that freedom. So Korgon had to learn to work on the ship, and make repairs. Tradition dictated that a young warrior’s first vessel had to be built in part by the warrior. Raiding is not permitted under King Santiago, however the Herger humans have been using raiding to supplement fishing for generations and it is a hard habit to eliminate. These days they mostly raid into the Unaligned islands so as not to invoke the ire of the King. The Royal navy usually turns a blind eye to these raids, not the least in part due to the fearsome reputation as warriors the Herger have. Korgon did do some raiding, but also trading. The Herger are well known for their ivory jewelry and timber, both of which are in demand in the Fifth City. Korgon was entranced by his first trading visit to the Fifth City. The size of it, the people, all the buildings. By his third visit he decided to stay. There is always work for a strong back in the Fifth City. It didn’t hurt that Korgon could fight and sail. He found plenty of opportunity to work as a sailor, a hired sword or stevedore. He was making a good living, if not an easy one. Then he saw HER. He didn’t know who she was but knew she was the most beautiful woman he had ever seen. He started to follow her through the crowd but lost her. The next day he waited and waited, but she did not return. The following day though she did and he was ready. He pushed and dodged his way through the crowd as he sought to catch up with her. She entered a building just as he was about to reach her. He stopped and looked up at the building, it was one of the governors buildings. He shrugged and entered. There she stood talking to a man behind the desk, she turned, smiled at him and said “Oh are you here to sign up as well? My name is Amisi” And so Korgon entered into the service of the governor, on his special squad for the highest of motives, a beautiful woman. Appearance: Korgon is a tall, fair fair-haired man. Like many of the Herger, he has broad shoulders and is well muscled. His should length hair, falls freely around his face, with a blond beard, streaked with red. He received his moniker of Wolfgrin during his raiding days. Korgon always has a smile and is quick with a jest or a laugh. But he has this unnerving tendency to grin all the time, even as he enters battle. And it is the same grin. One of his shipmates remarked that he grinned like a wolf and that you didn’t know if he was going to laugh or bite. [/QUOTE]
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