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[Rogue's Gallery] The First Age of Man
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<blockquote data-quote="Axel" data-source="post: 6267312" data-attributes="member: 93196"><p>[sblock= Tekai]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Fighter (archer archetype)</p><p>Level: 2 (P6 system)</p><p>Alignment: Lawful Neutral</p><p>Languages: Common (illiterate)</p><p>[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 14 (+2) - 5</p><p>DEX: 18 (+4) - 10 + racial</p><p>CON: 14 (+2) - 5</p><p>INT: 10 (+0)</p><p>WIS: 12 (+1)</p><p>CHA: 8 (-1)</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: <span style="color: red">17</span>/17 = 10 (level 1) +<a href="http://invisiblecastle.com/roller/view/4621870/" target="_blank">1</a>+ 4 (con) + 2(FC)</p><p>AC: 16 = 10 + 2 (armor) + 0 (shield) + 4 (DEX)</p><p>AC Touch: 14 = 10 + 4 (DEX)</p><p>AC Flatfooted: 12 = 10 + 2 (armor)</p><p>CMD: 18 = 10 + 2 (STR) + 4 (DEX) +2 (BAB)</p><p> </p><p>INIT: +4 = +4 (DEX)</p><p> </p><p>BAB: +2 = +2 (Fighter 2)</p><p>CMB: +4 = +2 (STR) +2 (BAB)</p><p> </p><p>Fort: +5 = +3 (base) + 2 (CON)</p><p>Reflex: +4 = +0 (base) + 4 (DEX)</p><p>Will: +1 = +0 (base) + 1 (WIS)</p><p> </p><p>Speed: 30'</p><p>Damage Reduction: none</p><p>Spell Resistance: none[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Melee:</p><p>Fist (non-lethal): ATK +4 = +2 (BAB) + 2 (STR) | DMG = 1d3+2 (B), CRIT 20x2</p><p>Ranged:</p><p>Composite longbow: ATK +7 = +2 (BAB) + 4 (DEX) +1 (feat) | DMG = 1d8(P), CRIT 20x3, range 115'</p><p>SPECIAL - Fragile.</p><p> </p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 to 1 ability score (Dex), included above</p><p>Medium creature</p><p>30' movement</p><p>Normal vision</p><p>Common language</p><p>Bonus feat</p><p>+1 skill rank/level</p><p>[/sblock]</p><p>[sblock=Class Features]</p><p>Proficient with all simple and martial weapons</p><p>Proficial with all armour and shields (incl. tower shields)</p><p>Bonus Combat Feat x2</p><p>[/sblock]</p><p> </p><p>[sblock=Skills, Feats & Traits]</p><p>Feats:</p><p>Racial - Point Blank Shot</p><p>+1 to attack and damage with ranged weapons against targets within 30'</p><p>Fighter 1 - Rapid Shot</p><p>Make 1 additional attack with ranged weapon when making a full attack. All attack rolls that round take a -2 penalty.</p><p>1st lvl - Weapon Focus (Composite Longbow)</p><p>+1 attack bonus when using a composite longbow</p><p>Fighter 2 - Deadly Aim</p><p>Take -1 on attack rolls to add +2 on damage rolls. </p><p>Traits:</p><p>1) Poverty Stricken</p><p>+1 trait bonus on survival checks, survival is always a class skill.</p><p> </p><p>2) Highlander</p><p>+1 trait bonus on stealth checks, stealth is always a class skill. Trait bonus increases to +2 in hilly or rocky areas.</p><p>Skill List:</p><p> </p><p>[code]</p><p>Acrobatics +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP]</p><p>Appraise +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Bluff -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc]</p><p>Climb +2 = +0 [ranks] +0 [class skill] +2 [STR] +0 [misc] -0 [ACP]</p><p>Craft +3 = +1 [ranks] +3 [class skill] +0 [INT] +0 [misc]</p><p>Diplomacy -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc]</p><p>Disable Device +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP]</p><p>Disguise -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc]</p><p>Escape Artist +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP]</p><p>Fly +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP]</p><p>Handle Animal -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc]</p><p>Heal +1 = +0 [ranks] +0 [class skill] +1 [WIS] +0 [misc]</p><p>Intimidate -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] -0 [ACP]</p><p>Knowledge (Arcana) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Dngnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Engnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Geography) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (History) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Local) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Nature) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Nobility) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Planes) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Religion) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Linguistics +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Perception +6 = +1 [ranks] +3 [class skill] +1 [WIS] +1 [Fighter 2]</p><p>Perform -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc]</p><p>Profession +1 = +0 [ranks] +0 [class skill] +1 [WIS] +0 [misc]</p><p>Ride +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP]</p><p>Sense Motive +6 = +0 [ranks] +0 [class skill] +1 [WIS] +0 [misc]</p><p>Sleight of Hand +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP]</p><p>Spellcraft +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Stealth +10 = +2 [ranks] +3 [class skill] +4 [DEX] +1 [trait] -0 [ACP]</p><p>Survival +7 = +2 [ranks] +3 [class skill] +1 [WIS] +1 [trait]</p><p>Swim +2 = +0 [ranks] +0 [class skill] +2 [STR] +0 [misc] -0 [ACP]</p><p>Use Magic Device -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc][/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Weight</p><p>Leather armour 15 lbs</p><p>Composite longbow 2 lbs</p><p>- 30 arrows (stone) 4.5 lbs </p><p>Traveller's Outfit 0 while worn</p><p>Backpack 2 lbs</p><p>- Hemp roap 10 lbs</p><p>- 2 days trail rations 3 lbs</p><p>Waterskin 4 lbs</p><p> </p><p> </p><p>Treasure: 3d4 bronze pieces</p><p>Total weight carried: 40.5 lbs (light encumberance. >58 lbs is medium encumberance)</p><p>Maximum weight possible: 175 lbs[/sblock]</p><p> </p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 16</p><p>Height: 5'5"</p><p>Weight: 130 lbs</p><p>Hair Color: Pale brown</p><p>Eye Color: Blue</p><p>Skin Color: Pale</p><p>Appearance: Tekai is short, stocky and broad of shoulder. Despite his short years his face is weather beaten, framed by a curly mop of hair (normally seen protruding from the base of a wollen cap) and a short beard.</p><p> </p><p> </p><p>Deamenaor: Tekai is always careful to give no cause for complaint, intuitively knowing he line between dutiful and rebellion. His work is careful but rarely exceeds any standard higher than average unless he is inspired by something, or someone. [/sblock]</p><p> </p><p>[sblock=Background]</p><p>The circle of life will always continue. Or at least that is what we are told. Our tribes move in homage to the great circles, following Gaea's circles of snow, ice, sun and storm. It has always been so, and probably always will be so. Still, as my mother's son, I can't help but doubt in my mind. There must be a better way!</p><p> </p><p>I was born as the first son and third child of Iya. As the only male, other than father, it was my work to find enough food for mother and my sisters. Only then could I eat. Life is hard, but we often eat well. None of the tribe eat so well as we do. I think it is my style. I prefer to hunt alone and with a bow. The patient man will get his desserts, father said often. So I hide, and wait. And things do come to me. The other men prefer to chase their game shouting and laughing in groups. They are lucky to catch a squirrel between them. </p><p> </p><p>My bow is my life. Father taught me the ways of making the double curved bows of his tribe. And arrows of course. Of what use is a bow without arrows? My double bow, Arfan, pulls harder than all other bows I have tried. It is a fine weapon. Sadly, father is lost now. He was taken by Orcs, three winters past. That winter was hard as my mother Iya's care fell to me. She is ill. I think it is a disease of the spirit, as her body is as strong as it will ever be for a woman her age. Her mind was strong, once. She taught me to listen, not hear as others do. And see with all my senses, not just my eyes as others do. And to think, though I find I am slow to reach a point she could reach quickly. Perhaps it is my patience again.</p><p> </p><p>My sisters have taken husbands now. Both are good and true men, though poor providers by my standard. I don't mind - it is a chance to see my nieces and newphew. </p><p>[/sblock] [/sblock][/code]</p></blockquote><p></p>
[QUOTE="Axel, post: 6267312, member: 93196"] [sblock= Tekai] [sblock=Game Info] Race: Human Class: Fighter (archer archetype) Level: 2 (P6 system) Alignment: Lawful Neutral Languages: Common (illiterate) [/sblock] [sblock=Abilities] STR: 14 (+2) - 5 DEX: 18 (+4) - 10 + racial CON: 14 (+2) - 5 INT: 10 (+0) WIS: 12 (+1) CHA: 8 (-1) [/sblock] [sblock=Combat] HP: [COLOR=red]17[/COLOR]/17 = 10 (level 1) +[URL=http://invisiblecastle.com/roller/view/4621870/ ]1[/URL]+ 4 (con) + 2(FC) AC: 16 = 10 + 2 (armor) + 0 (shield) + 4 (DEX) AC Touch: 14 = 10 + 4 (DEX) AC Flatfooted: 12 = 10 + 2 (armor) CMD: 18 = 10 + 2 (STR) + 4 (DEX) +2 (BAB) INIT: +4 = +4 (DEX) BAB: +2 = +2 (Fighter 2) CMB: +4 = +2 (STR) +2 (BAB) Fort: +5 = +3 (base) + 2 (CON) Reflex: +4 = +0 (base) + 4 (DEX) Will: +1 = +0 (base) + 1 (WIS) Speed: 30' Damage Reduction: none Spell Resistance: none[/sblock] [sblock=Weapon Stats] Melee: Fist (non-lethal): ATK +4 = +2 (BAB) + 2 (STR) | DMG = 1d3+2 (B), CRIT 20x2 Ranged: Composite longbow: ATK +7 = +2 (BAB) + 4 (DEX) +1 (feat) | DMG = 1d8(P), CRIT 20x3, range 115' SPECIAL - Fragile. [/sblock] [sblock=Racial Traits] +2 to 1 ability score (Dex), included above Medium creature 30' movement Normal vision Common language Bonus feat +1 skill rank/level [/sblock] [sblock=Class Features] Proficient with all simple and martial weapons Proficial with all armour and shields (incl. tower shields) Bonus Combat Feat x2 [/sblock] [sblock=Skills, Feats & Traits] Feats: Racial - Point Blank Shot +1 to attack and damage with ranged weapons against targets within 30' Fighter 1 - Rapid Shot Make 1 additional attack with ranged weapon when making a full attack. All attack rolls that round take a -2 penalty. 1st lvl - Weapon Focus (Composite Longbow) +1 attack bonus when using a composite longbow Fighter 2 - Deadly Aim Take -1 on attack rolls to add +2 on damage rolls. Traits: 1) Poverty Stricken +1 trait bonus on survival checks, survival is always a class skill. 2) Highlander +1 trait bonus on stealth checks, stealth is always a class skill. Trait bonus increases to +2 in hilly or rocky areas. Skill List: [code] Acrobatics +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP] Appraise +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Bluff -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] Climb +2 = +0 [ranks] +0 [class skill] +2 [STR] +0 [misc] -0 [ACP] Craft +3 = +1 [ranks] +3 [class skill] +0 [INT] +0 [misc] Diplomacy -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] Disable Device +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP] Disguise -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] Escape Artist +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP] Fly +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP] Handle Animal -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] Heal +1 = +0 [ranks] +0 [class skill] +1 [WIS] +0 [misc] Intimidate -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] -0 [ACP] Knowledge (Arcana) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Dngnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Engnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Geography) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (History) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Local) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Nature) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Nobility) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Planes) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Religion) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Linguistics +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Perception +6 = +1 [ranks] +3 [class skill] +1 [WIS] +1 [Fighter 2] Perform -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc] Profession +1 = +0 [ranks] +0 [class skill] +1 [WIS] +0 [misc] Ride +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP] Sense Motive +6 = +0 [ranks] +0 [class skill] +1 [WIS] +0 [misc] Sleight of Hand +4 = +0 [ranks] +0 [class skill] +4 [DEX] +0 [misc] -0 [ACP] Spellcraft +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Stealth +10 = +2 [ranks] +3 [class skill] +4 [DEX] +1 [trait] -0 [ACP] Survival +7 = +2 [ranks] +3 [class skill] +1 [WIS] +1 [trait] Swim +2 = +0 [ranks] +0 [class skill] +2 [STR] +0 [misc] -0 [ACP] Use Magic Device -1 = +0 [ranks] +0 [class skill] -1 [CHA] +0 [misc][/code][/sblock] [sblock=Equipment] [code] Equipment Weight Leather armour 15 lbs Composite longbow 2 lbs - 30 arrows (stone) 4.5 lbs Traveller's Outfit 0 while worn Backpack 2 lbs - Hemp roap 10 lbs - 2 days trail rations 3 lbs Waterskin 4 lbs Treasure: 3d4 bronze pieces Total weight carried: 40.5 lbs (light encumberance. >58 lbs is medium encumberance) Maximum weight possible: 175 lbs[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 16 Height: 5'5" Weight: 130 lbs Hair Color: Pale brown Eye Color: Blue Skin Color: Pale Appearance: Tekai is short, stocky and broad of shoulder. Despite his short years his face is weather beaten, framed by a curly mop of hair (normally seen protruding from the base of a wollen cap) and a short beard. Deamenaor: Tekai is always careful to give no cause for complaint, intuitively knowing he line between dutiful and rebellion. His work is careful but rarely exceeds any standard higher than average unless he is inspired by something, or someone. [/sblock] [sblock=Background] The circle of life will always continue. Or at least that is what we are told. Our tribes move in homage to the great circles, following Gaea's circles of snow, ice, sun and storm. It has always been so, and probably always will be so. Still, as my mother's son, I can't help but doubt in my mind. There must be a better way! I was born as the first son and third child of Iya. As the only male, other than father, it was my work to find enough food for mother and my sisters. Only then could I eat. Life is hard, but we often eat well. None of the tribe eat so well as we do. I think it is my style. I prefer to hunt alone and with a bow. The patient man will get his desserts, father said often. So I hide, and wait. And things do come to me. The other men prefer to chase their game shouting and laughing in groups. They are lucky to catch a squirrel between them. My bow is my life. Father taught me the ways of making the double curved bows of his tribe. And arrows of course. Of what use is a bow without arrows? My double bow, Arfan, pulls harder than all other bows I have tried. It is a fine weapon. Sadly, father is lost now. He was taken by Orcs, three winters past. That winter was hard as my mother Iya's care fell to me. She is ill. I think it is a disease of the spirit, as her body is as strong as it will ever be for a woman her age. Her mind was strong, once. She taught me to listen, not hear as others do. And see with all my senses, not just my eyes as others do. And to think, though I find I am slow to reach a point she could reach quickly. Perhaps it is my patience again. My sisters have taken husbands now. Both are good and true men, though poor providers by my standard. I don't mind - it is a chance to see my nieces and newphew. [/sblock] [/sblock][/code] [/QUOTE]
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