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(Rogues Gallery) The Village
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<blockquote data-quote="Charwoman Gene" data-source="post: 7053910" data-attributes="member: 5044"><p><strong><span style="font-size: 15px">Torban Pruitt</span></strong></p><p><strong><em>Human Fighter 1</em></strong></p><p><strong>Folk Hero</strong> <strong><em>AL CG</em></strong></p><p><strong>Str</strong> 18 <strong>Dex</strong> 14 <strong>Con</strong> 16 <strong>Int</strong> 7 <strong>Wis</strong> 16 <strong>Cha</strong> 12</p><p>[sblock=Background]</p><p>Eldest son of the Pruitt clan, Torban is a big deal in his village, something he knows all too well, as he believes he is a much bigger fish than he is. From fighting of deadly wolves at 6 years old, to hunting the legendary Black Stag, he is the closest the village has to a hero. There are even some songs about him. He considers himself to be above all of the rest of the village, deserving the best, and always talking about how the village isn’t enough, and he needs more action.</p><p>He’s Brave and strong, yes, but he is not really bright enough to use his gifts to their fullest. He’s a big deal in his village, sure, but he’s also the richest and handsomest eligible male for miles around.</p><p>When the rumors about the undead started up, he was gravely insulted by the barber’s sending a request for help from the sovereign. He thinks that he, with his local friends could take this on. He eventually got used to the idea of strangers coming in, but he is insistent he go on the mission to show these outsiders what the village can do.</p><p>[/sblock]</p><p>[sblock=”Appearance & Personality”]</p><p>Traits: Torban is filled with bravado, and often loves to hear himself speak.</p><p>He is very unaware of his limitations</p><p>Ideal: The greatest good is to Protect the weak and unfortunate.</p><p>Bond: Torban is a loyal and devoted member of his family.</p><p>Flaw: He is a big fish in a little pond who thinks he'd be a bigger fish in a bigger pond.</p><p></p><p>Read more: <a href="http://www.enworld.org/forum/showthread.php?531856-(Recruiting)-(5E)-The-Village/page6#ixzz4bUjgqlGs" target="_blank">http://www.enworld.org/forum/showthread.php?531856-(Recruiting)-(5E)-The-Village/page6#ixzz4bUjgqlGs</a></p><p></p><p><strong>Hair:</strong> Brown</p><p><strong>Eyes:</strong> Brown</p><p><strong>Skin:</strong> Fair</p><p><strong>Height:</strong> 6’3”</p><p><strong>Weight:</strong> 260 lbs.</p><p><strong>Age:</strong> 19</p><p><strong>Description:</strong></p><p>A tall, strapping youth, his body shaped by years of foresting, Torbin is an impressive physical specimen. His good looks have all the local girls swooning, and he gives off an aura of vitality and strength.</p><p>[ATTACH]82172[/ATTACH]</p><p>[/sblock]</p><p>[sblock=Stats]</p><p><strong>Str</strong> 18 (+4) <strong>Dex</strong> 14 (+2) <strong>Con</strong> 16 (3)</p><p><strong>Int</strong> 7 (-2) <strong>Wis</strong> 16 (+3) <strong>Cha</strong> 12 (+1)</p><p></p><p></p><p><strong><u>SKILLS</u></strong></p><p>Acrobatics +2</p><p><strong>Animal Handling</strong> +5</p><p>Arcana -2</p><p><strong>Athletics</strong> +6</p><p>Deception +1</p><p>History -2</p><p>Insight +3</p><p>Intimidation +1</p><p>Investigation -2</p><p>Medicine -2</p><p>Nature -2</p><p><strong>Perception</strong> +3</p><p>Performance +1</p><p><strong>Persuasion</strong> +3</p><p>Religion -2</p><p>Sleight of Hand +2</p><p>Stealth +2</p><p><strong>Survival</strong> +5</p><p></p><p></p><p><strong><u>PROFICIENCIES</u></strong></p><p><strong>Armor: </strong> All Armor, Shields</p><p><strong>Weapons: </strong> Simple Weapons, Martial Weapons</p><p><strong>Tools:</strong> Woodcarver’s Tools , Vehicles (land)</p><p><strong>Languages: </strong>Common, Orcish</p><p></p><p><strong><u>COMBAT</u></strong></p><p><strong>Init: </strong> +2</p><p><strong>AC: </strong> 16</p><p><strong>HP: </strong> 13</p><p><strong>Hit Dice: </strong> 1d10</p><p><strong>Speed</strong> 30</p><p><strong>Size</strong> Medium</p><p><strong>Passive perception</strong> 13</p><p><strong><u>SAVING THROWS</u></strong></p><p><strong><u>STR</u></strong> +6 <strong>DEX</strong> +2 <strong><u>CON</u></strong> +5 <strong>INT</strong> -2 <strong>WIS</strong> +3 <strong>CHA</strong> +1</p><p><strong>Attacks</strong></p><p>Halberd +6 / 1d10+4 slashing </p><p>Halberd +6 / 1d4+4 bludgeoning *bonus</p><p>Morningstar +6 / 1d8+4 piercing</p><p>Handaxe +2 / 1d8+2 slashing light, thrown 20/60</p><p></p><p><strong><u>CLASS FEATURES / FEATS</u></strong></p><p><strong>Class:</strong> Fighter</p><p>Fighting Style: Great Weapon Fighting</p><p>Reroll 1s and 2s with two handed weapons..</p><p>Second Wind</p><p>On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. (1d10+1) Once you use this feature, you must finish a short or long rest before you can use it again.</p><p></p><p><strong>Background (Folk Hero) Feature</strong> : Rustic Hospitality</p><p>Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have show n yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.</p><p></p><p><strong>Feat:</strong> Polearm Master</p><p>--When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage.</p><p>--While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach.</p><p></p><p></p><p></p><p></p><p></p><p><strong><u>EQUIPMENT</u></strong></p><p>Chainmail</p><p>Halberd</p><p>Morningstar</p><p>Two handaxes</p><p>Backpack</p><p>Bedroll</p><p>Mess kit,</p><p>Tinderbox</p><p>10 torches</p><p>10 days of rations</p><p>Waterskin</p><p>50 feet of hempen rope</p><p>Woodcarver’s tools</p><p>Shovel</p><p>Iron pot</p><p>Set of common clothes</p><p>Belt pouch</p><p><strong><em>Money:</em>10 gp</strong></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7053910, member: 5044"] [B][size=4]Torban Pruitt[/size][/B] [B][I]Human Fighter 1[/I][/B] [B]Folk Hero[/B] [b][i]AL CG[/i][/b] [B]Str[/B] 18 [B]Dex[/B] 14 [B]Con[/B] 16 [B]Int[/B] 7 [B]Wis[/B] 16 [B]Cha[/B] 12 [sblock=Background] Eldest son of the Pruitt clan, Torban is a big deal in his village, something he knows all too well, as he believes he is a much bigger fish than he is. From fighting of deadly wolves at 6 years old, to hunting the legendary Black Stag, he is the closest the village has to a hero. There are even some songs about him. He considers himself to be above all of the rest of the village, deserving the best, and always talking about how the village isn’t enough, and he needs more action. He’s Brave and strong, yes, but he is not really bright enough to use his gifts to their fullest. He’s a big deal in his village, sure, but he’s also the richest and handsomest eligible male for miles around. When the rumors about the undead started up, he was gravely insulted by the barber’s sending a request for help from the sovereign. He thinks that he, with his local friends could take this on. He eventually got used to the idea of strangers coming in, but he is insistent he go on the mission to show these outsiders what the village can do. [/sblock] [sblock=”Appearance & Personality”] Traits: Torban is filled with bravado, and often loves to hear himself speak. He is very unaware of his limitations Ideal: The greatest good is to Protect the weak and unfortunate. Bond: Torban is a loyal and devoted member of his family. Flaw: He is a big fish in a little pond who thinks he'd be a bigger fish in a bigger pond. Read more: [url]http://www.enworld.org/forum/showthread.php?531856-(Recruiting)-(5E)-The-Village/page6#ixzz4bUjgqlGs[/url] [b]Hair:[/b] Brown [b]Eyes:[/b] Brown [b]Skin:[/b] Fair [b]Height:[/b] 6’3” [b]Weight:[/b] 260 lbs. [b]Age:[/b] 19 [b]Description:[/b] A tall, strapping youth, his body shaped by years of foresting, Torbin is an impressive physical specimen. His good looks have all the local girls swooning, and he gives off an aura of vitality and strength. [ATTACH=CONFIG]82172._xfImport[/ATTACH] [/sblock] [sblock=Stats] [B]Str[/B] 18 (+4) [B]Dex[/B] 14 (+2) [B]Con[/B] 16 (3) [B]Int[/B] 7 (-2) [B]Wis[/B] 16 (+3) [B]Cha[/B] 12 (+1) [B][U]SKILLS[/U][/B] Acrobatics +2 [b]Animal Handling[/b] +5 Arcana -2 [b]Athletics[/b] +6 Deception +1 History -2 Insight +3 Intimidation +1 Investigation -2 Medicine -2 Nature -2 [b]Perception[/b] +3 Performance +1 [b]Persuasion[/b] +3 Religion -2 Sleight of Hand +2 Stealth +2 [b]Survival[/b] +5 [B][U]PROFICIENCIES[/U][/B] [B]Armor: [/B] All Armor, Shields [B]Weapons: [/B] Simple Weapons, Martial Weapons [B]Tools:[/B] Woodcarver’s Tools , Vehicles (land) [B]Languages: [/B]Common, Orcish [B][U]COMBAT[/U][/B] [b]Init: [/b] +2 [b]AC: [/b] 16 [B]HP: [/B] 13 [B]Hit Dice: [/B] 1d10 [B]Speed[/B] 30 [B]Size[/B] Medium [B]Passive perception[/B] 13 [B][U]SAVING THROWS[/U][/B] [B][u]STR[/u][/B] +6 [B]DEX[/B] +2 [B][u]CON[/u][/B] +5 [B]INT[/B] -2 [B]WIS[/B] +3 [B]CHA[/B] +1 [b]Attacks[/b] Halberd +6 / 1d10+4 slashing Halberd +6 / 1d4+4 bludgeoning *bonus Morningstar +6 / 1d8+4 piercing Handaxe +2 / 1d8+2 slashing light, thrown 20/60 [B][U]CLASS FEATURES / FEATS[/U][/b] [b]Class:[/b] Fighter Fighting Style: Great Weapon Fighting Reroll 1s and 2s with two handed weapons.. Second Wind On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. (1d10+1) Once you use this feature, you must finish a short or long rest before you can use it again. [B]Background (Folk Hero) Feature[/b] : Rustic Hospitality Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have show n yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you. [b]Feat:[/b] Polearm Master --When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage. --While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. [B][U]EQUIPMENT[/U][/B] Chainmail Halberd Morningstar Two handaxes Backpack Bedroll Mess kit, Tinderbox 10 torches 10 days of rations Waterskin 50 feet of hempen rope Woodcarver’s tools Shovel Iron pot Set of common clothes Belt pouch [b][i]Money:[/i]10 gp[/b] [/sblock] [/QUOTE]
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