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Rogue's Sneak Attack
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<blockquote data-quote="Kor" data-source="post: 3446391" data-attributes="member: 26281"><p>The rogue is a very good multi-use character. Aside from being the party's trap detector and lock picker (which can be duplicated via spell/wand use - albeit pricey), he makes a good scout. He's pretty durable -- high dex assists him avoiding touch attacks, as well as good ole evasion skill for spell damage evasion. </p><p></p><p>The TWF rogue is a great build, especially once you add in Adaptable Flanker and Vexing Flanker from the PH2. The rogue is feat and skill hungry so human is usually your best shot.</p><p></p><p>With my TWF rogue with the above mentioned feats, he is pretty durable, despire his low HP, he kills a lot of foes. (Although put him against a construct, undead, ooze or such, and he is now just a glorified trapfinder -- but those skills do come in handy when needed.) These opponents will give the rogue a chance to sit back and take it easy for a bit while the tanks and mages do their job -- at least they have someone watching their backs for them (or scooping treasure while they are not looking).</p><p></p><p>I continue to find rogues fun to play, but you have to be willing to adjust their tactics to their situation.</p></blockquote><p></p>
[QUOTE="Kor, post: 3446391, member: 26281"] The rogue is a very good multi-use character. Aside from being the party's trap detector and lock picker (which can be duplicated via spell/wand use - albeit pricey), he makes a good scout. He's pretty durable -- high dex assists him avoiding touch attacks, as well as good ole evasion skill for spell damage evasion. The TWF rogue is a great build, especially once you add in Adaptable Flanker and Vexing Flanker from the PH2. The rogue is feat and skill hungry so human is usually your best shot. With my TWF rogue with the above mentioned feats, he is pretty durable, despire his low HP, he kills a lot of foes. (Although put him against a construct, undead, ooze or such, and he is now just a glorified trapfinder -- but those skills do come in handy when needed.) These opponents will give the rogue a chance to sit back and take it easy for a bit while the tanks and mages do their job -- at least they have someone watching their backs for them (or scooping treasure while they are not looking). I continue to find rogues fun to play, but you have to be willing to adjust their tactics to their situation. [/QUOTE]
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Rogue's Sneak Attack
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