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Rogues stealing from their own party
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<blockquote data-quote="Umbran" data-source="post: 2711326" data-attributes="member: 177"><p>As a gamer, I appreciate fellow gamers having enough wisdom to not do this. Lacking this - I prefer a fellow gamer who is fully willing to take the consequences. </p><p></p><p>Given the rather "Wild West" approach to law enforcement in most D&D games, the player can probably expect that the offending character will be beaten to a pulp, if not killed, when caught. And given the fact that these characters rely on each other for life and limb, and such an act usually proves untrustworthyness, the character should darn well be ejected from the party.</p><p></p><p>Whichever way it goes - stealing from the party is biting the hand that feeds you. Unless it makes up for the story-disruption it causes when the offender comes to rough justice, it's dumb.</p></blockquote><p></p>
[QUOTE="Umbran, post: 2711326, member: 177"] As a gamer, I appreciate fellow gamers having enough wisdom to not do this. Lacking this - I prefer a fellow gamer who is fully willing to take the consequences. Given the rather "Wild West" approach to law enforcement in most D&D games, the player can probably expect that the offending character will be beaten to a pulp, if not killed, when caught. And given the fact that these characters rely on each other for life and limb, and such an act usually proves untrustworthyness, the character should darn well be ejected from the party. Whichever way it goes - stealing from the party is biting the hand that feeds you. Unless it makes up for the story-disruption it causes when the offender comes to rough justice, it's dumb. [/QUOTE]
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Rogues stealing from their own party
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