Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Roguish Swindling
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gilrion" data-source="post: 1594703" data-attributes="member: 1141"><p>I'm playing a half-elven roguish character who's slick, a cityboy gone into adventuring very much against his will. He grew up in Waterdeep, a huge metropolis in the Forgotten Realms. While he currently adventures outside Waterdeep (much to his chagrin), he has acquired the remains of a ruined tower in the heart of the city. He plans to rebuild this and make a home for himself and his friends and loved ones. The problem is towers aren't cheap. He has sat on the property for some time, and has now begun the process of rebuilding. Of course, he doesn't have the necessary money.</p><p></p><p>This is where I ask for your help. Since the characters are still low-level, my GM has given me permission to roleplay a bit and try to increase the amount of money. Ideally, we're talking about roughly doubling 12000 gps for now, but the whole amount isn't necessary--any profit would be appreciated. After all, this is mostly for the fun of RPing, and OOC I'm sure the rest of the money will come along from adventuring (the 12K have been saved up for some levels now).</p><p></p><p>The problem is I'm having trouble coming up with ways to con, swindle, invest or borrow the money. I was hoping for a more inventive solution then gambling, stealing, or simply approaching someone who loans money (although those options may be later used). My character grew up on the streets of Waterdeep, so he has some contacts, despite the city's lack of a thieves' guild. He is actually a good, honest person, with a talent for thievery: as he sees it, it's just how the world made him out to be.</p><p>Anyway, I would love to hear everyone's ideas on how such a thing could be accomplished. I have somewhat of a creative license as to events--both good or ill--that may transpire in this "quest". These "plans" need not all succeed. They are merely the culmination of years of conjecturing "if I had the money, I'd do _______". So far, I have thought of the following:</p><p></p><p>- con my way into the traders' guild, then attempt to acquire raw materials at less than market value</p><p>- finance a trading operation, possibly to some exotic location</p><p>- acquire some goods rare to/from Silverymoon, where the character will be going shortly</p><p>- convince the city that the place will be of some utility to the city, getting them to bank me somewhat (this would likely be a failed plan, either failing to produce money or backfiring and having the place serve its utility--temporary hospital, orphan shelter, you name it!)</p><p>- somehow digging an entrance into Undermountain and sell passages to suicidal (IMHO) adventurers?</p></blockquote><p></p>
[QUOTE="Gilrion, post: 1594703, member: 1141"] I'm playing a half-elven roguish character who's slick, a cityboy gone into adventuring very much against his will. He grew up in Waterdeep, a huge metropolis in the Forgotten Realms. While he currently adventures outside Waterdeep (much to his chagrin), he has acquired the remains of a ruined tower in the heart of the city. He plans to rebuild this and make a home for himself and his friends and loved ones. The problem is towers aren't cheap. He has sat on the property for some time, and has now begun the process of rebuilding. Of course, he doesn't have the necessary money. This is where I ask for your help. Since the characters are still low-level, my GM has given me permission to roleplay a bit and try to increase the amount of money. Ideally, we're talking about roughly doubling 12000 gps for now, but the whole amount isn't necessary--any profit would be appreciated. After all, this is mostly for the fun of RPing, and OOC I'm sure the rest of the money will come along from adventuring (the 12K have been saved up for some levels now). The problem is I'm having trouble coming up with ways to con, swindle, invest or borrow the money. I was hoping for a more inventive solution then gambling, stealing, or simply approaching someone who loans money (although those options may be later used). My character grew up on the streets of Waterdeep, so he has some contacts, despite the city's lack of a thieves' guild. He is actually a good, honest person, with a talent for thievery: as he sees it, it's just how the world made him out to be. Anyway, I would love to hear everyone's ideas on how such a thing could be accomplished. I have somewhat of a creative license as to events--both good or ill--that may transpire in this "quest". These "plans" need not all succeed. They are merely the culmination of years of conjecturing "if I had the money, I'd do _______". So far, I have thought of the following: - con my way into the traders' guild, then attempt to acquire raw materials at less than market value - finance a trading operation, possibly to some exotic location - acquire some goods rare to/from Silverymoon, where the character will be going shortly - convince the city that the place will be of some utility to the city, getting them to bank me somewhat (this would likely be a failed plan, either failing to produce money or backfiring and having the place serve its utility--temporary hospital, orphan shelter, you name it!) - somehow digging an entrance into Undermountain and sell passages to suicidal (IMHO) adventurers? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Roguish Swindling
Top