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<blockquote data-quote="Dr_Sage" data-source="post: 5382260" data-attributes="member: 36185"><p>By death, in this case, represented by the loss of the character, right? I do see your point. Specially after having played Role Master, HARP, and the all mighty Shadow Run.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p>In those matters you are probably 100% right, as DnD does not trive in game lethality at all (specilally 4ed).</p><p> </p><p>What I meant was: in my opinion, the "hit" in DnD 4Ed game terms does not necessary mean your enemy blade touched you. </p><p> </p><p>By the same token: a "miss" on a daily power usually means that you hurt someone.</p><p> </p><p>One of the best examples from the big screem I can think of is the Ector vs Achiles fight in Troy. If you look at the fight closely, and if you imagine the rounds passing by as Hector gets more and more exausted, with only minor wounds (loosing his HP from Sword, Spear and Shield attacks). The only solid his Achiles got was the one that disabled Hector (zero HP in game terms).</p><p> </p><p>And by no means in "real life" a Spear master would say to you that you can survive various spear attacks, <em>compreende</em>?</p><p> </p><p>Same thing I can observe in my country... I live in Rio de Janeiro, and unfortunately we do have a high amount of gunfire around here. Sometimes we see 20 police officers exchanging fire with 20 drug dealers... in the middle f a high populated <em>favela</em>. Thousants of bullets fired (meaning hundreads of attacks in game terms), but usually a handfull of people dead, and some wounded. We all know that no human being would survive those "attacks", in the same way noone would survive katana attacks.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p> </p><p>But RPGs "attacks", specially D20, are very abstract ones.</p></blockquote><p></p>
[QUOTE="Dr_Sage, post: 5382260, member: 36185"] By death, in this case, represented by the loss of the character, right? I do see your point. Specially after having played Role Master, HARP, and the all mighty Shadow Run.;) In those matters you are probably 100% right, as DnD does not trive in game lethality at all (specilally 4ed). What I meant was: in my opinion, the "hit" in DnD 4Ed game terms does not necessary mean your enemy blade touched you. By the same token: a "miss" on a daily power usually means that you hurt someone. One of the best examples from the big screem I can think of is the Ector vs Achiles fight in Troy. If you look at the fight closely, and if you imagine the rounds passing by as Hector gets more and more exausted, with only minor wounds (loosing his HP from Sword, Spear and Shield attacks). The only solid his Achiles got was the one that disabled Hector (zero HP in game terms). And by no means in "real life" a Spear master would say to you that you can survive various spear attacks, [I]compreende[/I]? Same thing I can observe in my country... I live in Rio de Janeiro, and unfortunately we do have a high amount of gunfire around here. Sometimes we see 20 police officers exchanging fire with 20 drug dealers... in the middle f a high populated [I]favela[/I]. Thousants of bullets fired (meaning hundreads of attacks in game terms), but usually a handfull of people dead, and some wounded. We all know that no human being would survive those "attacks", in the same way noone would survive katana attacks.:confused: But RPGs "attacks", specially D20, are very abstract ones. [/QUOTE]
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