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ROKUGAN- Oriental Adventures
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5383823" data-attributes="member: 82106"><p>Kind of up to you really. You could have all duels be by designated champions or there could simply be other kinds of contests. A magic contest for instance is perfectly feasible, it could simply be based on using Arcana or you could simply have a couple Shukenja have at each other. Personally I like the Arcana use version myself.</p><p></p><p>As for the whole 5 Rings flavored magic, it is basically fluff. I don't see any real reason why it needs a specific mechanical representation. Some spells can be refluffed to be appropriate to a specific type and characters can always select powers and feats that exemplify their particular focus.</p><p></p><p>Social interactions in general work fine in 4e. They are based on social skills, bluff, insight, intimidate, diplomacy, or maybe streetwise (which is really a bit of a hash between a knowledge and a social skill). Skill Challenges can be used to deal with more elaborate situations. You'd probably want to have a way for characters to express specific talents, like calligraphy etc where those specific things are especially important, but they can be background-style situational modifiers to the existing skills effectively. The most elaboration you'd probably want there would be some way for the player to designate he wants to get better at one specific one of these talents, since advancement in 'courtly arts' is a standard theme. Depending on how much you focus on it you could have more or less detail. It could be ignored and take care of by level bonus, or you could have a general 'courtly arts' bonus on top of that, or you could get super detailed and let players advance any one specific art.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5383823, member: 82106"] Kind of up to you really. You could have all duels be by designated champions or there could simply be other kinds of contests. A magic contest for instance is perfectly feasible, it could simply be based on using Arcana or you could simply have a couple Shukenja have at each other. Personally I like the Arcana use version myself. As for the whole 5 Rings flavored magic, it is basically fluff. I don't see any real reason why it needs a specific mechanical representation. Some spells can be refluffed to be appropriate to a specific type and characters can always select powers and feats that exemplify their particular focus. Social interactions in general work fine in 4e. They are based on social skills, bluff, insight, intimidate, diplomacy, or maybe streetwise (which is really a bit of a hash between a knowledge and a social skill). Skill Challenges can be used to deal with more elaborate situations. You'd probably want to have a way for characters to express specific talents, like calligraphy etc where those specific things are especially important, but they can be background-style situational modifiers to the existing skills effectively. The most elaboration you'd probably want there would be some way for the player to designate he wants to get better at one specific one of these talents, since advancement in 'courtly arts' is a standard theme. Depending on how much you focus on it you could have more or less detail. It could be ignored and take care of by level bonus, or you could have a general 'courtly arts' bonus on top of that, or you could get super detailed and let players advance any one specific art. [/QUOTE]
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