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<blockquote data-quote="Black Omega" data-source="post: 231810" data-attributes="member: 79"><p>It is a change of pace, make no mistake. </p><p></p><p></p><p>This is more true in the classic L5R game than in Rokugan, where it's fairly easy to have rogues with a party. The classic L5R you won't run into traps often, so it's rarely an issue. Real samurai don't use traps!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>But chain shirts and ashigaru armor are light armor and work fine for lower class, roguish types. Only samurai will wear samurai armor, but Inkyo get a simple armor prof. Ninja often multiclass with classes that give armor prof. So far in my Rokugan game AC doesn't seem that different.</p><p></p><p>That does fit the theme. Though it can depend on the PC's. A mob of Crab Samurai aren't going to deal much with politics.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> On the other hand, it's nice to be able to say "Perhaps you'd care to show us your great skill at Go." and have the PC feel like he's under attack.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>The biggest adjustment for many groups would be not the lethality, but that Raise Dead, Ressurection, etc don't exist in Rokugan. Barring some form of reincarnation, once you are dead, you are dead.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Hong 'Aggressive Negotiation' Ooi is right, though. Plenty of enemies to fight, when action is desired. And let's not forget the Bloodspeakers. Always good for a evil cult plot or two.</p></blockquote><p></p>
[QUOTE="Black Omega, post: 231810, member: 79"] It is a change of pace, make no mistake. [B][/B] This is more true in the classic L5R game than in Rokugan, where it's fairly easy to have rogues with a party. The classic L5R you won't run into traps often, so it's rarely an issue. Real samurai don't use traps!:) [B][/B] But chain shirts and ashigaru armor are light armor and work fine for lower class, roguish types. Only samurai will wear samurai armor, but Inkyo get a simple armor prof. Ninja often multiclass with classes that give armor prof. So far in my Rokugan game AC doesn't seem that different. [B][/B]That does fit the theme. Though it can depend on the PC's. A mob of Crab Samurai aren't going to deal much with politics.:) On the other hand, it's nice to be able to say "Perhaps you'd care to show us your great skill at Go." and have the PC feel like he's under attack.:) [B][/B] The biggest adjustment for many groups would be not the lethality, but that Raise Dead, Ressurection, etc don't exist in Rokugan. Barring some form of reincarnation, once you are dead, you are dead.;) Hong 'Aggressive Negotiation' Ooi is right, though. Plenty of enemies to fight, when action is desired. And let's not forget the Bloodspeakers. Always good for a evil cult plot or two. [/QUOTE]
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