trilobite
Explorer
I was going over the character backgrounds that my players have handed in for my new campaign and I came up with a idea. I want to role-play though some of the backgrounds with the players. That way it would be make more of a impression in their minds and give it some more emotion.
Example:
One background stats that two rival noble families conspired against his family and brought about it's down fall with the deaths of his father and older brother. I was thinking that was fine but I wanted to have the murderer of his father and brother as a villian NPC that will show up later in the game. But I want more impact that just saying. "Oh yeah this is the guy that killed your father and brother." I want the player to experience the event, see the murder so that later in the game when the villian shows up it will have more meaning.
I am planning to do with with everyone in the game. Pick a important event in their backgrounds that will have meaning later in the game and do a short role-play session. Do you think this is a good idea and not a waste of good gaming time?
Example:
One background stats that two rival noble families conspired against his family and brought about it's down fall with the deaths of his father and older brother. I was thinking that was fine but I wanted to have the murderer of his father and brother as a villian NPC that will show up later in the game. But I want more impact that just saying. "Oh yeah this is the guy that killed your father and brother." I want the player to experience the event, see the murder so that later in the game when the villian shows up it will have more meaning.
I am planning to do with with everyone in the game. Pick a important event in their backgrounds that will have meaning later in the game and do a short role-play session. Do you think this is a good idea and not a waste of good gaming time?
