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<blockquote data-quote="Warpiglet" data-source="post: 6961219" data-attributes="member: 6689161"><p>The more I read about what others have experienced, the more I am convinced that roleplay and war game falls on a continuum. It has never been pegged at one end, but has moved up and down the continuum. </p><p></p><p>In in the old days, we wrote up back stories and had fun with it. In our group, I wrote the most and of he four of us, the tactics guy (who I play with some 30 years later!) was lucky to have a name he could remember! In the rules, there were hints about personality and over time, it grew into our codified bonds flaws and traits (which is brilliant for cultivating new rpg players) and developing a campaign around them.</p><p></p><p>nowadays, with more knobs and turns of them in character creation, it seems like many more choices can relate to the character of characters...other than "take the best armor you can for your class!"</p><p></p><p>I have settled on taking some for punch and some for personality and then rationalize a total fit with final fluff....</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 6961219, member: 6689161"] The more I read about what others have experienced, the more I am convinced that roleplay and war game falls on a continuum. It has never been pegged at one end, but has moved up and down the continuum. In in the old days, we wrote up back stories and had fun with it. In our group, I wrote the most and of he four of us, the tactics guy (who I play with some 30 years later!) was lucky to have a name he could remember! In the rules, there were hints about personality and over time, it grew into our codified bonds flaws and traits (which is brilliant for cultivating new rpg players) and developing a campaign around them. nowadays, with more knobs and turns of them in character creation, it seems like many more choices can relate to the character of characters...other than "take the best armor you can for your class!" I have settled on taking some for punch and some for personality and then rationalize a total fit with final fluff.... [/QUOTE]
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