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The World of Inzeladun/Conan d20 Forum
General Discussion
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<blockquote data-quote="thormagni" data-source="post: 2657621" data-attributes="member: 13637"><p>First, I would love to have you playing in Arenaia. I can think of nothing better for this gaming group than to have everybody together again, even if it is irregularly. I have never played with you and Grimhelm together before but it sound like those games used to be an awful lot of fun. You guys have both run games that I have really enjoyed, you guys both seem to be excellent role-players and you have a long history of playing together, so even though I came to it late, this "divorce" is uncomfortable.</p><p></p><p>But what I really don't understand IM is this: You have run some absolutely excellent games involving convoluted plots, twists and countertwists and opponents we just couldn't take head-on. So I know you like RUNNING that style of game. But I don't understand why you would want to PLAY in a style that would make that type of game impossible to run. I am getting the picture that you are saying while everyone else is unravelling the plot and gathering evidence, you are just going to start killing stuff. And if you catch sight of the "bad guy" you are going to head straight in to kill him.</p><p></p><p>Here is the picture I am getting. You are a vampire hunter. A wealthy count with impeccable manners welcomes you to his creepy castle in Transylvania. "Velcome to my home travellers," the Count says. "Here are the rules ov my house..." Rather than take the count's hand, Van Helsing whips out a wooden spike shooting cannon and blasts Dracula in the chest and begins exulting about "killing my enemies and taking their women."</p><p></p><p>Or in a superhero game, Superman just deciding that the best thing to do would be to burn Luthor to a crisp. I mean, it WOULD be the best thing for everyone involved if Luthor suddenly died, wouldn't it? He is the big bad guy and he has caused lots of trouble.</p></blockquote><p></p>
[QUOTE="thormagni, post: 2657621, member: 13637"] First, I would love to have you playing in Arenaia. I can think of nothing better for this gaming group than to have everybody together again, even if it is irregularly. I have never played with you and Grimhelm together before but it sound like those games used to be an awful lot of fun. You guys have both run games that I have really enjoyed, you guys both seem to be excellent role-players and you have a long history of playing together, so even though I came to it late, this "divorce" is uncomfortable. But what I really don't understand IM is this: You have run some absolutely excellent games involving convoluted plots, twists and countertwists and opponents we just couldn't take head-on. So I know you like RUNNING that style of game. But I don't understand why you would want to PLAY in a style that would make that type of game impossible to run. I am getting the picture that you are saying while everyone else is unravelling the plot and gathering evidence, you are just going to start killing stuff. And if you catch sight of the "bad guy" you are going to head straight in to kill him. Here is the picture I am getting. You are a vampire hunter. A wealthy count with impeccable manners welcomes you to his creepy castle in Transylvania. "Velcome to my home travellers," the Count says. "Here are the rules ov my house..." Rather than take the count's hand, Van Helsing whips out a wooden spike shooting cannon and blasts Dracula in the chest and begins exulting about "killing my enemies and taking their women." Or in a superhero game, Superman just deciding that the best thing to do would be to burn Luthor to a crisp. I mean, it WOULD be the best thing for everyone involved if Luthor suddenly died, wouldn't it? He is the big bad guy and he has caused lots of trouble. [/QUOTE]
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