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*TTRPGs General
Role playing to the detriment of the game
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<blockquote data-quote="Wyrmshadows" data-source="post: 4468750" data-attributes="member: 56166"><p>I just don't see this as a problem. My players play, in character, and make their PCs act as if they were real individuals. Your PC's loyalty to his cohort is admirable and IMO in accordance with what a thinking, feeling individual, motivated like an actual human being, might do. This is especially true if the character is of good alignment and actually has a relationship with this NPC. The rules call the NPC a cohort. In game, the NPC is a person and the PC took this into account.</p><p> </p><p></p><p> </p><p>Way more believable and in character than a lot of other "role playing" I've seen. You are lucky, as a DM, that you have a player who will act as the character he supposedly is as opposed to acting in accordance with metagame realities that would not occur to the actual PC. Sometimes even heroes would lose it, this makes them mortal and real.</p><p> </p><p></p><p> </p><p>Sub optimal metagame playing is always possible in situations where people are willing to play their characters in character. If RPing games don't include this kind of playing, then IMO RPing games are nothing more than glorified boardgames or wargames. </p><p> </p><p></p><p> </p><p>In this era of "builds" and super-optimized characters for whom characterization takes a back seat to optimal metagame thinking, I can't relate. Now, if your PCs are purposely screwing up your game and only using "being in character" as an excuse to mess things up, that is different. If they are sincerely RPing, don't complain. </p><p> </p><p></p><p> </p><p>No and no. There is no line so long as the PCs are immersed in the game and having fun. IMO RPing games are named as they should be, with the "role" in front of the "play."</p><p> </p><p>As a DM, you need to provide for the fact that your PCs love RPing and will act in character. You need to consider what they might do and plan accordingly the same way a DM of a combat-heavy group would need to prepare tactically for his PCs. As a player, try getting into your character more and enjoy getting in character along with the others in the group.</p><p> </p><p> </p><p> </p><p>Wyrmshadows</p></blockquote><p></p>
[QUOTE="Wyrmshadows, post: 4468750, member: 56166"] I just don't see this as a problem. My players play, in character, and make their PCs act as if they were real individuals. Your PC's loyalty to his cohort is admirable and IMO in accordance with what a thinking, feeling individual, motivated like an actual human being, might do. This is especially true if the character is of good alignment and actually has a relationship with this NPC. The rules call the NPC a cohort. In game, the NPC is a person and the PC took this into account. Way more believable and in character than a lot of other "role playing" I've seen. You are lucky, as a DM, that you have a player who will act as the character he supposedly is as opposed to acting in accordance with metagame realities that would not occur to the actual PC. Sometimes even heroes would lose it, this makes them mortal and real. Sub optimal metagame playing is always possible in situations where people are willing to play their characters in character. If RPing games don't include this kind of playing, then IMO RPing games are nothing more than glorified boardgames or wargames. In this era of "builds" and super-optimized characters for whom characterization takes a back seat to optimal metagame thinking, I can't relate. Now, if your PCs are purposely screwing up your game and only using "being in character" as an excuse to mess things up, that is different. If they are sincerely RPing, don't complain. No and no. There is no line so long as the PCs are immersed in the game and having fun. IMO RPing games are named as they should be, with the "role" in front of the "play." As a DM, you need to provide for the fact that your PCs love RPing and will act in character. You need to consider what they might do and plan accordingly the same way a DM of a combat-heavy group would need to prepare tactically for his PCs. As a player, try getting into your character more and enjoy getting in character along with the others in the group. Wyrmshadows [/QUOTE]
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