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<blockquote data-quote="Jimlock" data-source="post: 5573619" data-attributes="member: 6674931"><p>Ok, that changes things.... You didn't share this info before. In fact, what you previously said:</p><p></p><p></p><p></p><p>sounded like they were incapable of dealing with the encounter, and that only you (the optimized character) could deal effectively with the Hydra.</p><p></p><p>I'm sure you can understand the difference between this case and what i'm talking about in my previous posts.</p><p></p><p> </p><p></p><p>A classic problem with DMs....time...</p><p></p><p>...especially when players are experienced and well prepared...</p><p></p><p></p><p></p><p></p><p>Well, as far as i can understand from what he wrote, he uses his character's 100% whenever things go pretty badly for the party...</p><p>This means that he can deal with regular encounters without a sweat.</p><p>He's the party's safety belt, and perhaps, the DM's safety belt as well.</p><p></p><p>Personally:</p><p></p><p>1-I wouldn't like being the savior. No challenge, no fun</p><p>2-I wouldn't like being any other player in the party. I'd feel...well better not say it...</p><p>3-I wouldn't allow this as a DM. Every body should get a piece of the pie. I would try to have a balanced party where good ideas and good choices/tactics is what gets the party out of serious trouble. Not some arithmetically perfect design.</p><p></p><p>I have encountered a couple of cases like this in the past.</p><p>In both cases there was a really powerful character in the party, who chose to stay low in general, but really outshined everybody else in the most difficult of encounters. Not because of his good tactics and ideas, but because of the his PCs overpowered abilities.</p><p>In one of the two cases. We discussed it, the DM acknowledged it, he even said how he felt somewhat comfortable because of this one PC. We all agreed and the powerful PC got an off-game downgrade.</p><p>In the second case, not even the DM liked it. We balanced things once again.</p><p>Players with the powerful PCs, did not like the idea of the downgrade, arguing how they do not use their 100% all the time, and one even argued how this is a part of his "roleplaying".</p><p>Perhaps they felt safe with such powers at hand...i can think of other reasons here... but there is no point of discussing them right now.</p><p>No matter how much those two PCs did not like it, no matter how they did not enjoy the game until their tilt was over...</p><p>the game got better, and the rest of the players enjoyed it more.</p><p></p><p>In each case it was 1 player's fun vs 3players' fun.</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5573619, member: 6674931"] Ok, that changes things.... You didn't share this info before. In fact, what you previously said: sounded like they were incapable of dealing with the encounter, and that only you (the optimized character) could deal effectively with the Hydra. I'm sure you can understand the difference between this case and what i'm talking about in my previous posts. A classic problem with DMs....time... ...especially when players are experienced and well prepared... Well, as far as i can understand from what he wrote, he uses his character's 100% whenever things go pretty badly for the party... This means that he can deal with regular encounters without a sweat. He's the party's safety belt, and perhaps, the DM's safety belt as well. Personally: 1-I wouldn't like being the savior. No challenge, no fun 2-I wouldn't like being any other player in the party. I'd feel...well better not say it... 3-I wouldn't allow this as a DM. Every body should get a piece of the pie. I would try to have a balanced party where good ideas and good choices/tactics is what gets the party out of serious trouble. Not some arithmetically perfect design. I have encountered a couple of cases like this in the past. In both cases there was a really powerful character in the party, who chose to stay low in general, but really outshined everybody else in the most difficult of encounters. Not because of his good tactics and ideas, but because of the his PCs overpowered abilities. In one of the two cases. We discussed it, the DM acknowledged it, he even said how he felt somewhat comfortable because of this one PC. We all agreed and the powerful PC got an off-game downgrade. In the second case, not even the DM liked it. We balanced things once again. Players with the powerful PCs, did not like the idea of the downgrade, arguing how they do not use their 100% all the time, and one even argued how this is a part of his "roleplaying". Perhaps they felt safe with such powers at hand...i can think of other reasons here... but there is no point of discussing them right now. No matter how much those two PCs did not like it, no matter how they did not enjoy the game until their tilt was over... the game got better, and the rest of the players enjoyed it more. In each case it was 1 player's fun vs 3players' fun. [/QUOTE]
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