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<blockquote data-quote="Water Bob" data-source="post: 5577161" data-attributes="member: 92305"><p>Yeah, if you point buy when you could random roll, then you've already failed the test.</p><p> </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p> </p><p>I'm just kidding.</p><p> </p><p>Naw, there's a place for point buy. People have different tastes, and some can't stand the idea that one player may get lucky and roll a monster of a stat-wise character while another player may be victim to bad rolls and be "dice dead".</p><p> </p><p>Many people argue that point buy is more geared towards the roleplayer because the system allows the player to create the hero he has in his head.</p><p> </p><p>I call fooey on this. I have yet to see a point-buy player set up his character so that he has such a handicap equivalent to the 1st level Fighter with 1 HP. It just won't happen.</p><p> </p><p>And, the problem with point-buy is the same as the system's main strength--that it puts all characters on a level playing field. It allows everyone to have a hero.</p><p> </p><p>In some circles this is a good thing. With some games, this is a good thing. If you're playing a Supers rpg, then point buy is definitely the way to go. The James Bond RPG is an excellent game, and the default point-buy character generation system fits that game well.</p><p> </p><p>Personally, if I'm not playing in a game that demands point buy (like James Bond or Supers or some such), then I get bored with point buy. Every character is "bad-arse" in one respect or another. It's like a model's convention. There are no ugly women.</p><p> </p><p>And, many times, ugly is a lot more interesting than "perfect".</p><p> </p><p>Does that make sense to anybody?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5577161, member: 92305"] Yeah, if you point buy when you could random roll, then you've already failed the test. :eek: I'm just kidding. Naw, there's a place for point buy. People have different tastes, and some can't stand the idea that one player may get lucky and roll a monster of a stat-wise character while another player may be victim to bad rolls and be "dice dead". Many people argue that point buy is more geared towards the roleplayer because the system allows the player to create the hero he has in his head. I call fooey on this. I have yet to see a point-buy player set up his character so that he has such a handicap equivalent to the 1st level Fighter with 1 HP. It just won't happen. And, the problem with point-buy is the same as the system's main strength--that it puts all characters on a level playing field. It allows everyone to have a hero. In some circles this is a good thing. With some games, this is a good thing. If you're playing a Supers rpg, then point buy is definitely the way to go. The James Bond RPG is an excellent game, and the default point-buy character generation system fits that game well. Personally, if I'm not playing in a game that demands point buy (like James Bond or Supers or some such), then I get bored with point buy. Every character is "bad-arse" in one respect or another. It's like a model's convention. There are no ugly women. And, many times, ugly is a lot more interesting than "perfect". Does that make sense to anybody? [/QUOTE]
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