Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Roleplaying Game Taken to Court
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Joren" data-source="post: 49436" data-attributes="member: 1959"><p>Responding to Tsyr:</p><p></p><p>I have not read the Verant license agreement or terms and conditions, but...</p><p></p><p>Where does Verant get the right to dictate who uses the software once I buy it? </p><p></p><p>GM doesn't dictate who uses the car I buy. </p><p>McDonalds doesn't dictate who eats the fries I buy. </p><p>Borders doesn't dictate who reads the books I buy. </p><p>Amazon doesn't dictate who watches the video I buy.</p><p></p><p>None of these companies dictate that I can't sell what I bought to whomever I want for whatever price I want.</p><p></p><p>In fact, I can sell my copy of MS Office if I want, so long as I don't retain a copy on my computer or in hard-copy form.</p><p></p><p>The concept of "property" in law is made up of a bundle of rights. What property rights am I buying when I buy a MMORPG game? </p><p></p><p>I have the right to use the software (or not - since the company can terminate my account or refuse to give me an account). </p><p></p><p>I have the right to sell the software (or not - since it is non-functional without the online component, and I can't transfer the account tied to the software).</p><p></p><p>So what am I buying? The software is useless without the online account, and apparently I have no rights in the online account.</p><p></p><p>Nor do I have any rights to determine how I manipulate my in-game character... A MMORPG company contends that it has the right to dictate what my permissible motives are in choosing to give my Longsword of Ogre Slaying to Foo. </p><p></p><p>If Foo gives me in-game money - no problem. </p><p>If I just happen to like Foo - no problem. </p><p>If Foo changes the oil in my car for free - uh oh. </p><p>If Foo gives me $20 - no way!</p><p></p><p>I just think it's ridiculous for any company to attempt to dictate what a consumer's permissible motivations may be in using that company's product in the manner in which it was intended.</p><p></p><p>When we get to the idea of transferring an account, which is an "out of game" item, MMORPG companies have a better position. They can argue that an account is unique to an individual, and that they, as a business practice, will not transfer an account to another person. But my question is whether the account is tied to the person who pays for the account or the person who "plays" the account? Obviously, for business reasons it would have to be tied to the payor.</p><p></p><p>Thus, if I pay for the account, and someone else plays on the account, and reimburses me for the money I pay, then how is Verant harmed? My out-of-game "contract" exchanging payment for play is none of Verant's concern, so long as the software is being used in the manner it is intended to be used.</p><p></p><p>Joren</p></blockquote><p></p>
[QUOTE="Joren, post: 49436, member: 1959"] Responding to Tsyr: I have not read the Verant license agreement or terms and conditions, but... Where does Verant get the right to dictate who uses the software once I buy it? GM doesn't dictate who uses the car I buy. McDonalds doesn't dictate who eats the fries I buy. Borders doesn't dictate who reads the books I buy. Amazon doesn't dictate who watches the video I buy. None of these companies dictate that I can't sell what I bought to whomever I want for whatever price I want. In fact, I can sell my copy of MS Office if I want, so long as I don't retain a copy on my computer or in hard-copy form. The concept of "property" in law is made up of a bundle of rights. What property rights am I buying when I buy a MMORPG game? I have the right to use the software (or not - since the company can terminate my account or refuse to give me an account). I have the right to sell the software (or not - since it is non-functional without the online component, and I can't transfer the account tied to the software). So what am I buying? The software is useless without the online account, and apparently I have no rights in the online account. Nor do I have any rights to determine how I manipulate my in-game character... A MMORPG company contends that it has the right to dictate what my permissible motives are in choosing to give my Longsword of Ogre Slaying to Foo. If Foo gives me in-game money - no problem. If I just happen to like Foo - no problem. If Foo changes the oil in my car for free - uh oh. If Foo gives me $20 - no way! I just think it's ridiculous for any company to attempt to dictate what a consumer's permissible motivations may be in using that company's product in the manner in which it was intended. When we get to the idea of transferring an account, which is an "out of game" item, MMORPG companies have a better position. They can argue that an account is unique to an individual, and that they, as a business practice, will not transfer an account to another person. But my question is whether the account is tied to the person who pays for the account or the person who "plays" the account? Obviously, for business reasons it would have to be tied to the payor. Thus, if I pay for the account, and someone else plays on the account, and reimburses me for the money I pay, then how is Verant harmed? My out-of-game "contract" exchanging payment for play is none of Verant's concern, so long as the software is being used in the manner it is intended to be used. Joren [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Roleplaying Game Taken to Court
Top