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*Dungeons & Dragons
Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="Swarmkeeper" data-source="post: 8484562" data-attributes="member: 6921763"><p>It's as if some folks have taken their knowledge of 4e (or 3e or...) and then started playing 5e using many of the same techniques. Because, let's be honest, reading all those pages of all those books was going to take way too long when all we wanted to do was dive in, create characters and scenarios, and play! Groups still had fun because, well, D&D.</p><p></p><p>My experience was slightly different than many here in that I never played 2e-4e, so I was really going in "fresh" after several decades away from the game. I got a bit befuddled - but went with the flow so as not to interrupt game play - when players would just roll a "skill check" or insisted that standing up provoked an opportunity attack or declared they were taking a 5' step. Only by scouring the books after such sessions did I realize they were importing old rules into the game and it was making things, frankly, clunky. Don't get me wrong, it was mostly fun but it was clear, as DM, I hadn't done nearly enough reading... and neither had the players. And only by listening to, and experimenting with, advice given freely here on ENWorld did I realize a way to play that made sense to me relative to the rules and, more importantly, was more satisfying and fun for our whole table. To be sure, I'm still learning after many years of DMing and playing 5e - and that is part of the fun for me, too.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8484562, member: 6921763"] It's as if some folks have taken their knowledge of 4e (or 3e or...) and then started playing 5e using many of the same techniques. Because, let's be honest, reading all those pages of all those books was going to take way too long when all we wanted to do was dive in, create characters and scenarios, and play! Groups still had fun because, well, D&D. My experience was slightly different than many here in that I never played 2e-4e, so I was really going in "fresh" after several decades away from the game. I got a bit befuddled - but went with the flow so as not to interrupt game play - when players would just roll a "skill check" or insisted that standing up provoked an opportunity attack or declared they were taking a 5' step. Only by scouring the books after such sessions did I realize they were importing old rules into the game and it was making things, frankly, clunky. Don't get me wrong, it was mostly fun but it was clear, as DM, I hadn't done nearly enough reading... and neither had the players. And only by listening to, and experimenting with, advice given freely here on ENWorld did I realize a way to play that made sense to me relative to the rules and, more importantly, was more satisfying and fun for our whole table. To be sure, I'm still learning after many years of DMing and playing 5e - and that is part of the fun for me, too. [/QUOTE]
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Roleplaying in D&D 5E: It’s How You Play the Game
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