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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="iserith" data-source="post: 8485368" data-attributes="member: 97077"><p>Except that the players have no say in whether an ability check is called for or not, nor arguably should they even want to make an ability check since relying on a d20 isn't smart play. We should also not confuse the common use of words like "sleight of hand" with "Make a Sleight of Hand check." Those are not the same things, even if sometimes when the character engages in an act of sleight of hand, the player <em>sometimes </em>makes a Dexterity (Sleight of Hand) check. Understanding that players don't "use skills" or "make skill checks" but rather describe what they want to do and leave the rest to the DM is important to understanding how this game works in my view and how it is different from a game that expressly puts the ask to make "skill checks" in the hands of the player.</p></blockquote><p></p>
[QUOTE="iserith, post: 8485368, member: 97077"] Except that the players have no say in whether an ability check is called for or not, nor arguably should they even want to make an ability check since relying on a d20 isn't smart play. We should also not confuse the common use of words like "sleight of hand" with "Make a Sleight of Hand check." Those are not the same things, even if sometimes when the character engages in an act of sleight of hand, the player [I]sometimes [/I]makes a Dexterity (Sleight of Hand) check. Understanding that players don't "use skills" or "make skill checks" but rather describe what they want to do and leave the rest to the DM is important to understanding how this game works in my view and how it is different from a game that expressly puts the ask to make "skill checks" in the hands of the player. [/QUOTE]
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Roleplaying in D&D 5E: It’s How You Play the Game
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