Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Roleplaying in D&D 5E: It’s How You Play the Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Swarmkeeper" data-source="post: 8486474" data-attributes="member: 6921763"><p>So they must be roleplayed with below average coordination or below average social grace, eh?</p><p>How do you handle roleplaying very high INT or CHA?</p><p></p><p></p><p>I think some of the misunderstanding here comes from what appears to be your need to separate player and character knowledge whereas I have no such need. A player can use whatever information they like and roleplay their character however they like. Indeed, that's how some of us read the roleplaying rule on page 185. Better check those IRL assumptions in game though before forging ahead. Anyway, that is tangential to this discussion...</p><p></p><p></p><p>No. Any player can declare a reasonably specific action to take for any given challenge an I will adjudicate accordingly. I don't see what player skill has to do with it. I don't judge action declarations by the "floweriness" of the player's words. A player giving a first person persuasive monologue with name dropping and a player simply stating in third person "my PC drops names of people this guard would know" both would have the same DC at the Charisma ability check to get past the guard, if a check were even required.</p><p></p><p></p><p>You are off. I just need to know what the PC is doing so I can adjudicate. If the PC has good modifiers and proficiency, they're going to succeed more often than another PC with poor modifiers and no proficiency.</p><p></p><p></p><p>If you have a good approach, you might avoid the die rolls. It has nothing to do with "describing it right". There are often many ways to solve a challenge. If I, as DM, have predetermined the "right" way, that does a disservice to our game play.</p><p></p><p></p><p>Is it clear now? Just tell me what you character is doing. 1st person. 3rd person. I don't care. Make it specific and, for the love, keep it succinct.</p><p></p><p></p><p>This is really a whole new topic. Maybe we'll get to discuss this in another thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8486474, member: 6921763"] So they must be roleplayed with below average coordination or below average social grace, eh? How do you handle roleplaying very high INT or CHA? I think some of the misunderstanding here comes from what appears to be your need to separate player and character knowledge whereas I have no such need. A player can use whatever information they like and roleplay their character however they like. Indeed, that's how some of us read the roleplaying rule on page 185. Better check those IRL assumptions in game though before forging ahead. Anyway, that is tangential to this discussion... No. Any player can declare a reasonably specific action to take for any given challenge an I will adjudicate accordingly. I don't see what player skill has to do with it. I don't judge action declarations by the "floweriness" of the player's words. A player giving a first person persuasive monologue with name dropping and a player simply stating in third person "my PC drops names of people this guard would know" both would have the same DC at the Charisma ability check to get past the guard, if a check were even required. You are off. I just need to know what the PC is doing so I can adjudicate. If the PC has good modifiers and proficiency, they're going to succeed more often than another PC with poor modifiers and no proficiency. If you have a good approach, you might avoid the die rolls. It has nothing to do with "describing it right". There are often many ways to solve a challenge. If I, as DM, have predetermined the "right" way, that does a disservice to our game play. Is it clear now? Just tell me what you character is doing. 1st person. 3rd person. I don't care. Make it specific and, for the love, keep it succinct. This is really a whole new topic. Maybe we'll get to discuss this in another thread. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Roleplaying in D&D 5E: It’s How You Play the Game
Top