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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="Voadam" data-source="post: 8493330" data-attributes="member: 2209"><p>Sometimes PCs describe checking out their surroundings very carefully in a focused deliberate way. Sometimes PCs are doing other things like arguing amongst themselves that can detract from their ability to get small details about their environment. Mechanically some characters are good at/roll well on perception checks while others are/do not.</p><p></p><p>Telegraphing things can be great fun for the player to work with, but it is not always necessary or appropriate. Sometimes the invisible ninja spy is stealthing well and gets the jump on the PCs without giving them a clue ahead of time.</p><p></p><p>I can remember playing a mythic monk and assaulting a slightly ruined castle courtyard with demons and cultists and seeing some embedded with ranged weapons off to the side and up some stairs behind a barrier trying to set up a kill zone so I tore off at enhanced speed to engage them in melee . . . and fell right into the pit a little before the stairs that had been covered by an illusion of solid ground. My comment was "Oh well done." as I monk dropped for no damage into the pit and kept running at speed to pop up the other side of the pit and still make it up to the stairs to leap over their barricade and be in position to threaten their missile fire.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8493330, member: 2209"] Sometimes PCs describe checking out their surroundings very carefully in a focused deliberate way. Sometimes PCs are doing other things like arguing amongst themselves that can detract from their ability to get small details about their environment. Mechanically some characters are good at/roll well on perception checks while others are/do not. Telegraphing things can be great fun for the player to work with, but it is not always necessary or appropriate. Sometimes the invisible ninja spy is stealthing well and gets the jump on the PCs without giving them a clue ahead of time. I can remember playing a mythic monk and assaulting a slightly ruined castle courtyard with demons and cultists and seeing some embedded with ranged weapons off to the side and up some stairs behind a barrier trying to set up a kill zone so I tore off at enhanced speed to engage them in melee . . . and fell right into the pit a little before the stairs that had been covered by an illusion of solid ground. My comment was "Oh well done." as I monk dropped for no damage into the pit and kept running at speed to pop up the other side of the pit and still make it up to the stairs to leap over their barricade and be in position to threaten their missile fire. [/QUOTE]
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Roleplaying in D&D 5E: It’s How You Play the Game
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