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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8503798" data-attributes="member: 82106"><p>So, then what would your thought on the impossibility of a canonical description of hit point loss be? And if you assert there IS such, how do you square it with a situation where the same monster hits a level 10 fighter with 84 hit points, or a first level 1 with 18 hit points and does 12 damage? Now, FICTIONALLY we can handle that and ignore any questions, because the PC knows what he is and his level, so the player/GM can simply describe it as a scratch, or a 'deep wound' or something like that. But if I'm hitting MONSTERS and doing 12 damage, and I get vastly different fiction each time I do that, how do I describe what I am even doing, fictionally? A hit to a high level monster could surely end up narrated in a way that sounds like a clean miss of a low level one! Its weird at best... and certainly doesn't get us to "fiction always matters to the game mechanics" very well.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8503798, member: 82106"] So, then what would your thought on the impossibility of a canonical description of hit point loss be? And if you assert there IS such, how do you square it with a situation where the same monster hits a level 10 fighter with 84 hit points, or a first level 1 with 18 hit points and does 12 damage? Now, FICTIONALLY we can handle that and ignore any questions, because the PC knows what he is and his level, so the player/GM can simply describe it as a scratch, or a 'deep wound' or something like that. But if I'm hitting MONSTERS and doing 12 damage, and I get vastly different fiction each time I do that, how do I describe what I am even doing, fictionally? A hit to a high level monster could surely end up narrated in a way that sounds like a clean miss of a low level one! Its weird at best... and certainly doesn't get us to "fiction always matters to the game mechanics" very well. [/QUOTE]
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Roleplaying in D&D 5E: It’s How You Play the Game
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