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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="clearstream" data-source="post: 8505392" data-attributes="member: 71699"><p>I can empathise with that. It's a common concern. The idea isn't to change what's possible, but to ask the question - if there are genuinely no meaningful consequences, what are we rolling for?</p><p></p><p>As the debate with [USER=16814]@Ovinomancer[/USER] might have emphasised, that cliff is the same cliff in all scenarios. That overhang is dangerous in every case. </p><p></p><p>What [USER=16814]@Ovinomancer[/USER]'s examples cleverly did is overlaid multiple consequences, and then cried "<em>Gotcha</em>!" when I didn't spell out what I thought was happening.</p><p></p><p>Failing the first roll and being stuck at the bottom meant the ritual completed. Making it would have reached the overhang. The timings a little wonky there: for the sake of brevity I glossed details that would have mattered at my table. No one seemed to pick up on it, but climb in 5e is usually half-speed. If the ritual really did finish in one check, then we must have been working in a timescale above one round. Let's say 1 minute. That's enough to reach the top quickly enough... but it seems rather brief for a ritual that summoned a greater demon!</p></blockquote><p></p>
[QUOTE="clearstream, post: 8505392, member: 71699"] I can empathise with that. It's a common concern. The idea isn't to change what's possible, but to ask the question - if there are genuinely no meaningful consequences, what are we rolling for? As the debate with [USER=16814]@Ovinomancer[/USER] might have emphasised, that cliff is the same cliff in all scenarios. That overhang is dangerous in every case. What [USER=16814]@Ovinomancer[/USER]'s examples cleverly did is overlaid multiple consequences, and then cried "[I]Gotcha[/I]!" when I didn't spell out what I thought was happening. Failing the first roll and being stuck at the bottom meant the ritual completed. Making it would have reached the overhang. The timings a little wonky there: for the sake of brevity I glossed details that would have mattered at my table. No one seemed to pick up on it, but climb in 5e is usually half-speed. If the ritual really did finish in one check, then we must have been working in a timescale above one round. Let's say 1 minute. That's enough to reach the top quickly enough... but it seems rather brief for a ritual that summoned a greater demon! [/QUOTE]
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