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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="clearstream" data-source="post: 8505627" data-attributes="member: 71699"><p>Seeing as I understood we had reached a validly called "roll" in each case, I proceeded from that point to narrate only a possible result. I don't recall any sign that it was the whole play loop that was being interrogated. That could have been made clearer, but as it is from my perspective you are saying I didn't adequately answer a question that I didn't answer <em>at all</em>.</p><p></p><p></p><p>I see what you mean. I wish you had made it clear or I had guessed you wanted the whole player loop. As it was, yes. 100%. I said nothing about the parts of the loop I thought were settled. And <em>because</em> I thought them settled, meaningful consequences were perforce already in play. Stipulated largely by you.</p><p></p><p></p><p>This is all good, but again I have nothing to defend. I asked for you to establish the situations and understood all establishing facts to be settled satisfactorily. The question as I understood it was - <em><strong>given</strong></em><strong> we have reached "roll", how are we going to narrate each <u>result</u>?</strong> I focused on what you presented, with the assumption that the threadbare facts in each case were not at issue.</p><p></p><p>Take 1. If there is a ritual at the top of a cliff consequences might well come down to time. You'd repeatedly asked about no progress results so I guessed that it was that <em>result</em> you wished to be narrated. No progress. One or a string of awful rolls stymy the player completely. If that happened, the ritual must complete or our putative meaningful consequences are not meaningful at all. If the ritual completes and you turn out the lights, you've hung too much on a climb check. Therefore the worst consequence must be open-ended in some way. Having run OOTA I know that even something as apocalyptic as summoning a demon lord can play out to an interesting campaign: it seemed the obvious candidate and I assumed we were both aware of that broader context.</p><p></p><p>If you want to talk about my narrations in these cases further we can do that, but only if we are discussing <strong>narration of <em>result</em> of a validly called "roll"</strong>: the question I was answering. Or we can revisit them with better questions, which would for e.g. require my exploring how "roll" was rightly reached.</p><p></p><p>[EDIT To adjust and assume good faith as I can see that I assumed bad faith up thread.]</p></blockquote><p></p>
[QUOTE="clearstream, post: 8505627, member: 71699"] Seeing as I understood we had reached a validly called "roll" in each case, I proceeded from that point to narrate only a possible result. I don't recall any sign that it was the whole play loop that was being interrogated. That could have been made clearer, but as it is from my perspective you are saying I didn't adequately answer a question that I didn't answer [I]at all[/I]. I see what you mean. I wish you had made it clear or I had guessed you wanted the whole player loop. As it was, yes. 100%. I said nothing about the parts of the loop I thought were settled. And [I]because[/I] I thought them settled, meaningful consequences were perforce already in play. Stipulated largely by you. This is all good, but again I have nothing to defend. I asked for you to establish the situations and understood all establishing facts to be settled satisfactorily. The question as I understood it was - [I][B]given[/B][/I][B] we have reached "roll", how are we going to narrate each [U]result[/U]?[/B] I focused on what you presented, with the assumption that the threadbare facts in each case were not at issue. Take 1. If there is a ritual at the top of a cliff consequences might well come down to time. You'd repeatedly asked about no progress results so I guessed that it was that [I]result[/I] you wished to be narrated. No progress. One or a string of awful rolls stymy the player completely. If that happened, the ritual must complete or our putative meaningful consequences are not meaningful at all. If the ritual completes and you turn out the lights, you've hung too much on a climb check. Therefore the worst consequence must be open-ended in some way. Having run OOTA I know that even something as apocalyptic as summoning a demon lord can play out to an interesting campaign: it seemed the obvious candidate and I assumed we were both aware of that broader context. If you want to talk about my narrations in these cases further we can do that, but only if we are discussing [B]narration of [I]result[/I] of a validly called "roll"[/B]: the question I was answering. Or we can revisit them with better questions, which would for e.g. require my exploring how "roll" was rightly reached. [EDIT To adjust and assume good faith as I can see that I assumed bad faith up thread.] [/QUOTE]
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