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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="Ovinomancer" data-source="post: 8506028" data-attributes="member: 16814"><p>This doesn't address the question asked. Which was clearly stated multiple times. Since it appears necessary to state it again because you've just spent a whole post answering the one example I didn't ask after (but had differing criticism for) I will restate it:</p><p></p><p>In case 3, the only consequence you presented is no progress. This appears to be totally against your claims. I would like it explained.</p><p></p><p>In case 2, the only consequence you presented is no progress. You also added some additional narration and some fiction, but it's entirely unclear if this has anything to do with the failure. By that, I mean I am not assuming that the insertion of the rival was dependent on failing and that the rival would not be inserted on a success. My guess is that, to you, the rival is present period and that you're introduction of the rival in the answer was your assumption of another layer of goal here (beat my rival to the maybe treasure) and not really part of the consequence. The addition of the suddenly noticed rope and guide is something I cannot make heads or tails of -- is this something not noticed prior and only noticed because of the failure? I dunno, it's extremely confusing.</p><p></p><p>If you would like my answers to the prompts -- either the ones prior with the DCs and check bonuses or the latter ones with the longer term goals, I'd be happy to explain how I would adjudicate the both in 5e, and how I would adjudicate the latter in DW (as the former has no counterpart in DW).</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8506028, member: 16814"] This doesn't address the question asked. Which was clearly stated multiple times. Since it appears necessary to state it again because you've just spent a whole post answering the one example I didn't ask after (but had differing criticism for) I will restate it: In case 3, the only consequence you presented is no progress. This appears to be totally against your claims. I would like it explained. In case 2, the only consequence you presented is no progress. You also added some additional narration and some fiction, but it's entirely unclear if this has anything to do with the failure. By that, I mean I am not assuming that the insertion of the rival was dependent on failing and that the rival would not be inserted on a success. My guess is that, to you, the rival is present period and that you're introduction of the rival in the answer was your assumption of another layer of goal here (beat my rival to the maybe treasure) and not really part of the consequence. The addition of the suddenly noticed rope and guide is something I cannot make heads or tails of -- is this something not noticed prior and only noticed because of the failure? I dunno, it's extremely confusing. If you would like my answers to the prompts -- either the ones prior with the DCs and check bonuses or the latter ones with the longer term goals, I'd be happy to explain how I would adjudicate the both in 5e, and how I would adjudicate the latter in DW (as the former has no counterpart in DW). [/QUOTE]
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