Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Roleplaying in D&D 5E: It’s How You Play the Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HammerMan" data-source="post: 8507856" data-attributes="member: 84112"><p>we the players didn't know there were not more orcs (TBH we really expected more and it weirded us out)</p><p></p><p>and how they get through it is a change of the narrative... "Lock picks are't working lets see if we can go around"</p><p></p><p>I have almost never in my 30ish years playing seen players bring that type of force against a door though.</p><p></p><p>or give up and move to a different one</p><p></p><p>should you be trying even 10's of times really? at what point do you give up in real life? if you can't pick a lock on your 3rd or 4th attempt do you really keep bashing into it in hopes or do you try something else, or maybe just go do something else?</p><p></p><p>seems a weird way to play in enemy territory where your character thinks there are more enemies (even if there are not)</p><p></p><p>neither am I... but I would move on LONG before you</p><p></p><p>why would ANYONE be for 100 die rolls? how often is it more then 2? In fact I would argue that if you REALLY think it will take 100 attempts you would be MORE likely to just declaim an auto fail (sorry it is out of reach)... because if not you may not be jumping to the moon but you are getting close.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8507856, member: 84112"] we the players didn't know there were not more orcs (TBH we really expected more and it weirded us out) and how they get through it is a change of the narrative... "Lock picks are't working lets see if we can go around" I have almost never in my 30ish years playing seen players bring that type of force against a door though. or give up and move to a different one should you be trying even 10's of times really? at what point do you give up in real life? if you can't pick a lock on your 3rd or 4th attempt do you really keep bashing into it in hopes or do you try something else, or maybe just go do something else? seems a weird way to play in enemy territory where your character thinks there are more enemies (even if there are not) neither am I... but I would move on LONG before you why would ANYONE be for 100 die rolls? how often is it more then 2? In fact I would argue that if you REALLY think it will take 100 attempts you would be MORE likely to just declaim an auto fail (sorry it is out of reach)... because if not you may not be jumping to the moon but you are getting close. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Roleplaying in D&D 5E: It’s How You Play the Game
Top