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Roleplaying in D&D 5E: It’s How You Play the Game
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<blockquote data-quote="clearstream" data-source="post: 8512784" data-attributes="member: 71699"><p>Exactly! That's one motive for moving to the framing of sorting between worlds. A world in which things are most fortunate. Another in which they are somewhat or mixed. A third in which misfortune prevails. </p><p></p><p></p><p>There are many other options. My thought is that the sorting between worlds framing speaks to an underlying and intention-neutral unity of function. They can be a tool for negotiating imagination, where a group couldn't otherwise agree. They're always sorting between next worlds.</p><p></p><p></p><p>5e relegates to DM as you say, albeit I believe the intent is not that DM should be arbitrary. Really, nothing in the 5e core suggests that. (As you know, my wider committments argue strongly against it.)</p></blockquote><p></p>
[QUOTE="clearstream, post: 8512784, member: 71699"] Exactly! That's one motive for moving to the framing of sorting between worlds. A world in which things are most fortunate. Another in which they are somewhat or mixed. A third in which misfortune prevails. There are many other options. My thought is that the sorting between worlds framing speaks to an underlying and intention-neutral unity of function. They can be a tool for negotiating imagination, where a group couldn't otherwise agree. They're always sorting between next worlds. 5e relegates to DM as you say, albeit I believe the intent is not that DM should be arbitrary. Really, nothing in the 5e core suggests that. (As you know, my wider committments argue strongly against it.) [/QUOTE]
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Roleplaying in D&D 5E: It’s How You Play the Game
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