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<blockquote data-quote="Corinth" data-source="post: 299330" data-attributes="member: 497"><p>I'm starting my campaign on the day that Aragorn dies in FA 120 so that I don't have to worry about contradicting the canon, and I can concentrate upon taking Tolkien's toybox and making it mine. </p><p></p><p>The big theme is transition. Aragorn and Eldarion work with their allies to make Arnor truly a great kingdom of the North again, and in return they aid their allies in restoring lost birthrights or taking possession of realms ceded to them. The lost Seeing Stones are found, Moria is reclaimed (so that the dwarves can go inside and fade from the world of Men forever), the orcs (and worse) found and destroyed, etc. so that--for a time--it seems like Evil is Dead.</p><p></p><p>Y'all know better than that.</p><p></p><p>For my campaign, there will be contestants to succeed Sauron as the Dark Lord. One of them is the Mouth of Sauron, who's going to be my master villain. There will be others, including a genius Uruk-Hai warlord who does something no mortal creature could: unite the orcs under one banner. (He's got a secret of his own, but that's another story.) Magic will pass fully into the hands of Men and proliferate throughout Endor; the Wizard class comes into its own in the Fourth Age. The world is indeed changed, but not all that was feared to fade does so in the way most feared.</p><p></p><p>I can't wait for Janurary, when the players are able to do this.</p></blockquote><p></p>
[QUOTE="Corinth, post: 299330, member: 497"] I'm starting my campaign on the day that Aragorn dies in FA 120 so that I don't have to worry about contradicting the canon, and I can concentrate upon taking Tolkien's toybox and making it mine. The big theme is transition. Aragorn and Eldarion work with their allies to make Arnor truly a great kingdom of the North again, and in return they aid their allies in restoring lost birthrights or taking possession of realms ceded to them. The lost Seeing Stones are found, Moria is reclaimed (so that the dwarves can go inside and fade from the world of Men forever), the orcs (and worse) found and destroyed, etc. so that--for a time--it seems like Evil is Dead. Y'all know better than that. For my campaign, there will be contestants to succeed Sauron as the Dark Lord. One of them is the Mouth of Sauron, who's going to be my master villain. There will be others, including a genius Uruk-Hai warlord who does something no mortal creature could: unite the orcs under one banner. (He's got a secret of his own, but that's another story.) Magic will pass fully into the hands of Men and proliferate throughout Endor; the Wizard class comes into its own in the Fourth Age. The world is indeed changed, but not all that was feared to fade does so in the way most feared. I can't wait for Janurary, when the players are able to do this. [/QUOTE]
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