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"Roleplaying": Thank you, Mr. Baur
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<blockquote data-quote="Reynard" data-source="post: 3032143" data-attributes="member: 467"><p>I am not Hussar, but I'll give it a go anyway:</p><p></p><p>Dice and strategy -- plus any other 'metagaming' element -- are the physics by whicvh the world the PCs live in works. Taking them into account when making decisions is part of 'taking on the role' of a character that lives in that world. Whether it is 'realistic' or even plausible that moving 5 feet would have a huge impact on the outcome of a battle is irrelevent: it matters because the game says it matters and so it filters down through the players into their characters and becomes part of said character. The meta-game elements inform the role-play elements at every stage, and that is how it should be. No individual player can get so deeply immersed in their characters as to truly be a battle hardened, fortune and glory seeking adventurer. Allowing yourself to make role-play choices based on meta-game concepts enables you to approximate it.</p><p></p><p>Some people seem to want to throw the baby out with the bathwater and assume that any ecounter in which mechanics come into play is suddenly not a role-playing encounter. The most common example is social interactions in which skills come into play. A lot of OneTrueWayers think Diplomacy, Bluff and Intimidate kill roleplaying. I disagree: thyey enable it, because a player now has a perspective into the world, via the mechanics -- to judge how their character might handle a situation (being an experienced adventurer and all).</p><p></p><p>Equally important is to not draw a distinction between or assume a level of superiority between 3rd person narratyion and 1st person play in regards to what is or isn't role-playing. While it is certainly possible to treat a PC as a playing piece -- and many do it, grognards and n00bs alike -- talking <em>about</em> one's character, rather than through him, doesn't immediately mean that is what's happening. There's no difference ebtween Bob saying, "When Wrothgar sees Lord Bhad, the man who razed his village, he flies into a rage and attacks, ignoring his bodyguards," and Bob saying " 'Lord Bhad! You razed my village, prepare to die!' I charge Lord Bhad."</p></blockquote><p></p>
[QUOTE="Reynard, post: 3032143, member: 467"] I am not Hussar, but I'll give it a go anyway: Dice and strategy -- plus any other 'metagaming' element -- are the physics by whicvh the world the PCs live in works. Taking them into account when making decisions is part of 'taking on the role' of a character that lives in that world. Whether it is 'realistic' or even plausible that moving 5 feet would have a huge impact on the outcome of a battle is irrelevent: it matters because the game says it matters and so it filters down through the players into their characters and becomes part of said character. The meta-game elements inform the role-play elements at every stage, and that is how it should be. No individual player can get so deeply immersed in their characters as to truly be a battle hardened, fortune and glory seeking adventurer. Allowing yourself to make role-play choices based on meta-game concepts enables you to approximate it. Some people seem to want to throw the baby out with the bathwater and assume that any ecounter in which mechanics come into play is suddenly not a role-playing encounter. The most common example is social interactions in which skills come into play. A lot of OneTrueWayers think Diplomacy, Bluff and Intimidate kill roleplaying. I disagree: thyey enable it, because a player now has a perspective into the world, via the mechanics -- to judge how their character might handle a situation (being an experienced adventurer and all). Equally important is to not draw a distinction between or assume a level of superiority between 3rd person narratyion and 1st person play in regards to what is or isn't role-playing. While it is certainly possible to treat a PC as a playing piece -- and many do it, grognards and n00bs alike -- talking [i]about[/i] one's character, rather than through him, doesn't immediately mean that is what's happening. There's no difference ebtween Bob saying, "When Wrothgar sees Lord Bhad, the man who razed his village, he flies into a rage and attacks, ignoring his bodyguards," and Bob saying " 'Lord Bhad! You razed my village, prepare to die!' I charge Lord Bhad." [/QUOTE]
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