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General Tabletop Discussion
*Dungeons & Dragons
roleplaying the Oath of the Ancients
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<blockquote data-quote="Joe Liker" data-source="post: 6491121" data-attributes="member: 6777505"><p>First off, you'd want to try to talk him out of it. There's no reason to resort to violence immediately, and to do so would be against the tenet of preservation of life.</p><p></p><p>If, however, you already know (or soon discover) that the king is evil and could not possibly be dissuaded from his bird-genocide, then I'd say yes, at the very least you'd have to add the king to your list of People Who Must Be Stopped, even if you decide (out of self-preservation, another Ancients tenet) not to take further action in the moment.</p><p></p><p>It's not about upholding every single subsection of the oath every second of every day. Life doesn't work like that. Contradictions and Catch-22s will arise. You just have to take a broad view and work to ensure that, in the end, you did your best to steer the world closer to the ideal that the Oath of the Ancients describes.</p></blockquote><p></p>
[QUOTE="Joe Liker, post: 6491121, member: 6777505"] First off, you'd want to try to talk him out of it. There's no reason to resort to violence immediately, and to do so would be against the tenet of preservation of life. If, however, you already know (or soon discover) that the king is evil and could not possibly be dissuaded from his bird-genocide, then I'd say yes, at the very least you'd have to add the king to your list of People Who Must Be Stopped, even if you decide (out of self-preservation, another Ancients tenet) not to take further action in the moment. It's not about upholding every single subsection of the oath every second of every day. Life doesn't work like that. Contradictions and Catch-22s will arise. You just have to take a broad view and work to ensure that, in the end, you did your best to steer the world closer to the ideal that the Oath of the Ancients describes. [/QUOTE]
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