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Roleplaying your character in combat
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<blockquote data-quote="Oryan77" data-source="post: 3965614" data-attributes="member: 18701"><p>Exactly! I completely agree with your whole thread here, so it's not like I'm debating your comments. I just felt I was being misquoted, probably because my opininons were in regards to a slightly different subject (solving puzzles). I would even love to have you as a player at my table since you like to roleplay your PC decisions even in combat. I love that type of gaming style and I think it makes the game funner when players play like you do.</p><p></p><p>Of course not all players stay in character during combat, but that's not a big problem to me as a DM since we can probably justify the characters actions with some sort of explanation; good wargamer player: "my wizard may not be a skilled fighter but he's an excellent strategist, which explains why he comes up with good ideas in melee combat". Or a bad wargamer player: "my fighter doesn't flank when he should or doesn't power attack when he should because he lets his emotions cloud his mind which causes him to make rash decisions in combat". If a good wargamer purposely performs bad decisions to stay in character, that's awesome! I think of it the same way for everything else in rpgs....puzzles, dialogue, & sometimes metagaming knowledge. It's just weird when I hear people use the "I'm not my character" excuse when it comes to solving puzzles, but they don't use that excuse for combat or roleplaying. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 3965614, member: 18701"] Exactly! I completely agree with your whole thread here, so it's not like I'm debating your comments. I just felt I was being misquoted, probably because my opininons were in regards to a slightly different subject (solving puzzles). I would even love to have you as a player at my table since you like to roleplay your PC decisions even in combat. I love that type of gaming style and I think it makes the game funner when players play like you do. Of course not all players stay in character during combat, but that's not a big problem to me as a DM since we can probably justify the characters actions with some sort of explanation; good wargamer player: "my wizard may not be a skilled fighter but he's an excellent strategist, which explains why he comes up with good ideas in melee combat". Or a bad wargamer player: "my fighter doesn't flank when he should or doesn't power attack when he should because he lets his emotions cloud his mind which causes him to make rash decisions in combat". If a good wargamer purposely performs bad decisions to stay in character, that's awesome! I think of it the same way for everything else in rpgs....puzzles, dialogue, & sometimes metagaming knowledge. It's just weird when I hear people use the "I'm not my character" excuse when it comes to solving puzzles, but they don't use that excuse for combat or roleplaying. :p [/QUOTE]
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