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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Roles and Classes...still a bit confused.
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<blockquote data-quote="Cbas_10" data-source="post: 3968650" data-attributes="member: 55767"><p>Okay...I'm really not trying to troll or be negative about 4E, but I'm still confused about something. I may say things in 3.x terms, but...well...that is the experience we players have to go on, so far.</p><p></p><p>What do roles have to do with classes? I've read all about one class being a striker, another being a leader, and so on. The roles of having a striker and a leader and the others makes sense to me. Especially to new players entering the game, having suggested party composition and structure could really help. Yes, it certainly helps to have the heavy hitter, the sneaky guy, the face-man, and the behind-the-scenes support. Wait....in 4e, they are Leader, Striker, Defender, and Controller (still not sure what exactly that means in this context). Why should roles be dictated to classes? Why not provide suggestions about playing the class you think is cool with the role you want to play in the game?</p><p></p><p>What about playing a wizard with charisma and the drive to lead the party? How 'bout the fighter with the right weapons and combat style for effectively trying to "herd" opponents in a fight or provide cover support (instead of straight up assault)? Maybe even the cleric of war that believes his god-given duty is to lead the fight on the front lines of battle (would that be a striker or leader?)?</p><p></p><p>How important are "Roles" going to be in the game when it comes to role-playing? Is it a concept that can be fairly easily ignored, or is it to be hard-wired into the game, telling us that "Since you are playing a fighter, you are a striker...so get up to the front and bash things really hard" ?</p></blockquote><p></p>
[QUOTE="Cbas_10, post: 3968650, member: 55767"] Okay...I'm really not trying to troll or be negative about 4E, but I'm still confused about something. I may say things in 3.x terms, but...well...that is the experience we players have to go on, so far. What do roles have to do with classes? I've read all about one class being a striker, another being a leader, and so on. The roles of having a striker and a leader and the others makes sense to me. Especially to new players entering the game, having suggested party composition and structure could really help. Yes, it certainly helps to have the heavy hitter, the sneaky guy, the face-man, and the behind-the-scenes support. Wait....in 4e, they are Leader, Striker, Defender, and Controller (still not sure what exactly that means in this context). Why should roles be dictated to classes? Why not provide suggestions about playing the class you think is cool with the role you want to play in the game? What about playing a wizard with charisma and the drive to lead the party? How 'bout the fighter with the right weapons and combat style for effectively trying to "herd" opponents in a fight or provide cover support (instead of straight up assault)? Maybe even the cleric of war that believes his god-given duty is to lead the fight on the front lines of battle (would that be a striker or leader?)? How important are "Roles" going to be in the game when it comes to role-playing? Is it a concept that can be fairly easily ignored, or is it to be hard-wired into the game, telling us that "Since you are playing a fighter, you are a striker...so get up to the front and bash things really hard" ? [/QUOTE]
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Community
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Roles and Classes...still a bit confused.
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