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General Tabletop Discussion
*Pathfinder & Starfinder
Roles and Classes...still a bit confused.
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<blockquote data-quote="kennew142" data-source="post: 3968667" data-attributes="member: 18490"><p>Any character can probably play in different roles, but each class has some roles it is better at. The concept is nothing new. Many players have been using the concepts of roles for a long time. D&D 4e will actually discuss the concept in the game rules.</p><p></p><p>From what we've seen so far, a striker is a character who does lots of damage to a single target. They are high damage characters who rely on mobility to protect them from damage. The warlock, the ranger and the rogue have been mentioned as strikers. Controllers control the battlefield. A wizard who uses area effect spells to deal damage to large groups of a foes at once, or who uses spells to create obstacles (solid fog, cloud kill, wall of fire, etc...) is a controller. A leader is not necessarily the party leader, but the character whose abilities improve their allies abilities. In 4e, they also can heal others in the party. Clerics and warlords have been mentioned as leaders. Presumably bards (when they appear) will be arcane leaders. Defenders are those characters who are hard to take out of a fight. They protect the strikers and controllers, either through their large number of opportunity attacks (preventing foes from getting around them), or by charging foes and engaging them, making it very difficult for them to get past them.</p><p></p><p>The idea is not to limit characters abilities, but rather to enhance their abilities when operating within their role.</p></blockquote><p></p>
[QUOTE="kennew142, post: 3968667, member: 18490"] Any character can probably play in different roles, but each class has some roles it is better at. The concept is nothing new. Many players have been using the concepts of roles for a long time. D&D 4e will actually discuss the concept in the game rules. From what we've seen so far, a striker is a character who does lots of damage to a single target. They are high damage characters who rely on mobility to protect them from damage. The warlock, the ranger and the rogue have been mentioned as strikers. Controllers control the battlefield. A wizard who uses area effect spells to deal damage to large groups of a foes at once, or who uses spells to create obstacles (solid fog, cloud kill, wall of fire, etc...) is a controller. A leader is not necessarily the party leader, but the character whose abilities improve their allies abilities. In 4e, they also can heal others in the party. Clerics and warlords have been mentioned as leaders. Presumably bards (when they appear) will be arcane leaders. Defenders are those characters who are hard to take out of a fight. They protect the strikers and controllers, either through their large number of opportunity attacks (preventing foes from getting around them), or by charging foes and engaging them, making it very difficult for them to get past them. The idea is not to limit characters abilities, but rather to enhance their abilities when operating within their role. [/QUOTE]
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Roles and Classes...still a bit confused.
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