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General Tabletop Discussion
*Pathfinder & Starfinder
Roles and Classes...still a bit confused.
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<blockquote data-quote="Xethreau" data-source="post: 3968736" data-attributes="member: 57584"><p>You are mostly correct. It is a suggestion for newbie players, but it is also a basis for the design of the class, and is therefor mechanically important in a sense. A cleric, for instance, will have many "buff" abilities, which were given to him because he was designed to be a leader. However, the cleric was also bestowed with powers that do not fit his designated party role: the Flamestrike spell, for instance, is a confirmed power for the cleric.</p><p></p><p>It would be reasonable to assume that an advanced player could build a character to be a different role than their class recommends. However, it might also be reasonable to assume that he will still have at least a couple of the "basic role" powers.</p></blockquote><p></p>
[QUOTE="Xethreau, post: 3968736, member: 57584"] You are mostly correct. It is a suggestion for newbie players, but it is also a basis for the design of the class, and is therefor mechanically important in a sense. A cleric, for instance, will have many "buff" abilities, which were given to him because he was designed to be a leader. However, the cleric was also bestowed with powers that do not fit his designated party role: the Flamestrike spell, for instance, is a confirmed power for the cleric. It would be reasonable to assume that an advanced player could build a character to be a different role than their class recommends. However, it might also be reasonable to assume that he will still have at least a couple of the "basic role" powers. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Roles and Classes...still a bit confused.
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