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General Tabletop Discussion
*TTRPGs General
Roles - do they work?
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<blockquote data-quote="nightwyrm" data-source="post: 4661900" data-attributes="member: 75542"><p>Which is why I posed the question of what if WotC didn't call those classes by their "classic" names. What if the classes are nothing more than names? Would it be so very different? Because it is very obvious that the expected flow of character generation in 4e is concept-> combat role-> class. You pick your character concept and your character's combat role first and then pick your class to fit that. Unlike earlier edition where you often just pick a class first and then refine your character concept and combat role based on your class. To faciliate this, the fluff associated with each 4e class is very minimal and easily changed. However, there's still the historical baggage associated with the class names that's being carried over from earlier editions.</p><p> </p><p>So, what if the designers of 4e just had martial defender, divine leader, arcane striker etc. as the class names and then left everything else up to the player to fill in and make up? Would that have reduced the confusion and complaints about how "I want my class X to be in role B instead of role A."</p></blockquote><p></p>
[QUOTE="nightwyrm, post: 4661900, member: 75542"] Which is why I posed the question of what if WotC didn't call those classes by their "classic" names. What if the classes are nothing more than names? Would it be so very different? Because it is very obvious that the expected flow of character generation in 4e is concept-> combat role-> class. You pick your character concept and your character's combat role first and then pick your class to fit that. Unlike earlier edition where you often just pick a class first and then refine your character concept and combat role based on your class. To faciliate this, the fluff associated with each 4e class is very minimal and easily changed. However, there's still the historical baggage associated with the class names that's being carried over from earlier editions. So, what if the designers of 4e just had martial defender, divine leader, arcane striker etc. as the class names and then left everything else up to the player to fill in and make up? Would that have reduced the confusion and complaints about how "I want my class X to be in role B instead of role A." [/QUOTE]
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