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Roles - do they work?
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<blockquote data-quote="yesnomu" data-source="post: 4664436" data-attributes="member: 77306"><p>Whatevs. You're still a thuggish Rogue, so concept fulfilled. Like I said, if you specifically want to have low Dex, be a Ranger and take Chain.</p><p></p><p> </p><p>Not saying you're wrong, but what <strong>is</strong> a bow fighter like? I've never seen a build for one, but I thought they just used the fighter bonus feats to take normal archer stuff, like Multishot and Precise Shot, et al. Anyway, I suppose it is a potential weakness of the system that there's only one designated archer class.</p><p></p><p></p><p>Feats are metagame constructs, you're specializing in the decepetive magic of your god. You go feylock, and take Eyebite, along with other spells that hinder the enemy, like Dreadful Word, Curse of the Dark Dream, Frigid Darkness, and Crown of Madness. Flavor it however you like, none of those spells would look odd on the 3.5 cleric list, or at least the Thievery domain. Best of all, you can get Thievery for free for the multiclass.</p><p></p><p>Also, check out some of those Warlock utilities, like Shadow Veil or Raven's Glamor, which work out perfectly.</p><p></p><p></p><p>Eh. There absolutely is a light spell in the game, the poster just didn't want to play the class that got it. The torch idea was just if they didn't want any houserules for the spell or items bought at all--there's other ways to get a permanent light. I think there's an AV lantern that flies and can be moved with a minor action, so that simulates it near-perfectly.</p></blockquote><p></p>
[QUOTE="yesnomu, post: 4664436, member: 77306"] Whatevs. You're still a thuggish Rogue, so concept fulfilled. Like I said, if you specifically want to have low Dex, be a Ranger and take Chain. Not saying you're wrong, but what [B]is[/B] a bow fighter like? I've never seen a build for one, but I thought they just used the fighter bonus feats to take normal archer stuff, like Multishot and Precise Shot, et al. Anyway, I suppose it is a potential weakness of the system that there's only one designated archer class. Feats are metagame constructs, you're specializing in the decepetive magic of your god. You go feylock, and take Eyebite, along with other spells that hinder the enemy, like Dreadful Word, Curse of the Dark Dream, Frigid Darkness, and Crown of Madness. Flavor it however you like, none of those spells would look odd on the 3.5 cleric list, or at least the Thievery domain. Best of all, you can get Thievery for free for the multiclass. Also, check out some of those Warlock utilities, like Shadow Veil or Raven's Glamor, which work out perfectly. Eh. There absolutely is a light spell in the game, the poster just didn't want to play the class that got it. The torch idea was just if they didn't want any houserules for the spell or items bought at all--there's other ways to get a permanent light. I think there's an AV lantern that flies and can be moved with a minor action, so that simulates it near-perfectly. [/QUOTE]
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