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<blockquote data-quote="pemerton" data-source="post: 5732763" data-attributes="member: 42582"><p>I agree with D'karr here. Why would you build a Swordmage and not mark? Or build a Warlord and not heal? In general, why would you not use your class features?</p><p></p><p>But I thought the question here was not about whether or not players will use their class features, but about whether or not they are obliged to play to role in any constraining sense. A swordmage might use his/her mark, for example, but not defend - perhaps s/he stays in the second rank, marking and attacking at range, and using the shielding aegis to reduce damage. This swordmage would play more like a leader/ranged striker. Or a warlord might heal, but from the front line, leading attacks and engaging foes in one-on-one combat - not sticky enough to be a defender, but again playing something like a melee striker/leader, and certainly quite different from (for example) a WIS cleric.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5732763, member: 42582"] I agree with D'karr here. Why would you build a Swordmage and not mark? Or build a Warlord and not heal? In general, why would you not use your class features? But I thought the question here was not about whether or not players will use their class features, but about whether or not they are obliged to play to role in any constraining sense. A swordmage might use his/her mark, for example, but not defend - perhaps s/he stays in the second rank, marking and attacking at range, and using the shielding aegis to reduce damage. This swordmage would play more like a leader/ranged striker. Or a warlord might heal, but from the front line, leading attacks and engaging foes in one-on-one combat - not sticky enough to be a defender, but again playing something like a melee striker/leader, and certainly quite different from (for example) a WIS cleric. [/QUOTE]
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