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<blockquote data-quote="JamesonCourage" data-source="post: 5744946" data-attributes="member: 6668292"><p>I'm glad you have fun with the game, but in the scope of this discussion, I'm speaking of whether or not combat roles contribute greatly to this. And, personally, I think players will still have the same amount of drama and tension in combat that they do now without them.</p><p></p><p></p><p>It's definitely focused, and good at what it does. However, I really don't feel convinced to chance my stance. Not that yours is wrong, we just disagree.</p><p></p><p></p><p>Mage was always my favorite, too. But, I have a roommate who got into official RPGs on oWoD, and he'll swear the system for the new one sucks. I was talking to him about it two days ago. Since I'm 26, I got into official RPGs with the d20 system (though I'd gone over other systems when I was younger). I understand his jolt to some degree, as I see major differences between, say, 3.X and 4e, even though they're both "roll a d20, add X, if you hit Y or more you made it" systems.</p><p></p><p>But, from someone who didn't play oWoD before nWoD was out (though I did play it before playing nWoD), the system changes seem superficial, or at least </p><p>like a lateral move in mechanics, and neither objectively better or worse overall. But that's my take on it. My roommate will go on and on about how the mechanics in nWoD are worse, and the metaplot got removed and they abandoned it, and the setting sucks.</p><p></p><p>I don't share his views, but that plays into my point.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5744946, member: 6668292"] I'm glad you have fun with the game, but in the scope of this discussion, I'm speaking of whether or not combat roles contribute greatly to this. And, personally, I think players will still have the same amount of drama and tension in combat that they do now without them. It's definitely focused, and good at what it does. However, I really don't feel convinced to chance my stance. Not that yours is wrong, we just disagree. Mage was always my favorite, too. But, I have a roommate who got into official RPGs on oWoD, and he'll swear the system for the new one sucks. I was talking to him about it two days ago. Since I'm 26, I got into official RPGs with the d20 system (though I'd gone over other systems when I was younger). I understand his jolt to some degree, as I see major differences between, say, 3.X and 4e, even though they're both "roll a d20, add X, if you hit Y or more you made it" systems. But, from someone who didn't play oWoD before nWoD was out (though I did play it before playing nWoD), the system changes seem superficial, or at least like a lateral move in mechanics, and neither objectively better or worse overall. But that's my take on it. My roommate will go on and on about how the mechanics in nWoD are worse, and the metaplot got removed and they abandoned it, and the setting sucks. I don't share his views, but that plays into my point. [/QUOTE]
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