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<blockquote data-quote="Hassassin" data-source="post: 5746706" data-attributes="member: 6675228"><p>The problem I have with the 4e solution is that <strong>there is no trade-off</strong>. There is no cost to taking someone alive. You could just play it like the character still faced a trade-off, but IMO the mechanics are there exactly to map game world trade-offs into numbers. It's easier for me to play a character evaluating a trade-off if the game really works like there is a trade-off.</p><p></p><p>Edit: As an example of what I mean here's something that was in a book I read recently (I forget which): Two friends were attacked by two agents of an unknown enemy. Both went all out on different enemies so they could quickly get to helping their friend with the other. The killed them before realizing they were doing the same thing and were left with no-one to question. They clearly faced a trade-off of helping their friend on the other hand, and having to kill their enemy on the other. Neither being to coldly calculative character they made the same choice.</p></blockquote><p></p>
[QUOTE="Hassassin, post: 5746706, member: 6675228"] The problem I have with the 4e solution is that [B]there is no trade-off[/B]. There is no cost to taking someone alive. You could just play it like the character still faced a trade-off, but IMO the mechanics are there exactly to map game world trade-offs into numbers. It's easier for me to play a character evaluating a trade-off if the game really works like there is a trade-off. Edit: As an example of what I mean here's something that was in a book I read recently (I forget which): Two friends were attacked by two agents of an unknown enemy. Both went all out on different enemies so they could quickly get to helping their friend with the other. The killed them before realizing they were doing the same thing and were left with no-one to question. They clearly faced a trade-off of helping their friend on the other hand, and having to kill their enemy on the other. Neither being to coldly calculative character they made the same choice. [/QUOTE]
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