Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Roles in RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Razz" data-source="post: 3598302" data-attributes="member: 3014"><p>I don't like that at all. The class system is fine the way it is. You have to keep the class system because it provides balance.</p><p></p><p>A fighter that has the diplomatic skills of a courtier and can disarm traps? It's not really a fighter anymore. It's something else. That something else is where multiclassing comes into play.</p><p></p><p>Also, it'd be really hard to playtest things without the standard Warrior, Rogue, Priest/Healer, Wizard types staying within their roles. If every class can do what every other class does without any sort of penalty, what's the point of anything then really?</p><p></p><p>At least it's balanced with the way it is now. If you're a Fighter and want to dabble in social skills, take a level of Aristocrat or Rogue or two. In effect, you're giving up some abilities of a Fighter in order to gain the abilities of that. Sounds reasonable, streamlined and balanced to me.</p><p></p><p>What you suggest is just making things complicated and less streamlined.</p><p></p><p>As for that whole talent tree thing, etc. I don't understand how that system is streamlined and better? Trees tend to, well, get bigger. And branch all over the place...and create tangles of vines and weeds and interconnect with other trees...rather complex. And things will get ridiculous when stuff begins to say,"To qualify for this you'll need access to these skills taken from this talent tree up to this point in the tree, and then branch off from this other talent tree to qualify for this ability in order to finally qualify for the ability to actually take in order to qualify for---". </p><p></p><p>No...feats, throw some points into your skills, and alternate class features are wayyyy more simpler and streamlined. You need feat A, B, C, Str 13, BAB +4, done.</p></blockquote><p></p>
[QUOTE="Razz, post: 3598302, member: 3014"] I don't like that at all. The class system is fine the way it is. You have to keep the class system because it provides balance. A fighter that has the diplomatic skills of a courtier and can disarm traps? It's not really a fighter anymore. It's something else. That something else is where multiclassing comes into play. Also, it'd be really hard to playtest things without the standard Warrior, Rogue, Priest/Healer, Wizard types staying within their roles. If every class can do what every other class does without any sort of penalty, what's the point of anything then really? At least it's balanced with the way it is now. If you're a Fighter and want to dabble in social skills, take a level of Aristocrat or Rogue or two. In effect, you're giving up some abilities of a Fighter in order to gain the abilities of that. Sounds reasonable, streamlined and balanced to me. What you suggest is just making things complicated and less streamlined. As for that whole talent tree thing, etc. I don't understand how that system is streamlined and better? Trees tend to, well, get bigger. And branch all over the place...and create tangles of vines and weeds and interconnect with other trees...rather complex. And things will get ridiculous when stuff begins to say,"To qualify for this you'll need access to these skills taken from this talent tree up to this point in the tree, and then branch off from this other talent tree to qualify for this ability in order to finally qualify for the ability to actually take in order to qualify for---". No...feats, throw some points into your skills, and alternate class features are wayyyy more simpler and streamlined. You need feat A, B, C, Str 13, BAB +4, done. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Roles in RPGs
Top