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<blockquote data-quote="Khaalis" data-source="post: 3785200" data-attributes="member: 2167"><p>Want to post a link to that? I don't remember reading any such thing, and on checking again, as per the <a href="http://www.enworld.org/index.php?page=4e" target="_blank">EN 4E</a> page these are the only mentions of the bard:</p><p></p><p></p><p></p><p></p><p>Why not? Assuming all of the classes are getting revamped for the new system, with new abilities, Barbarian can make sense to be a controller. We already know the classes are getting <em>Bo9S:ToM</em> type abilities and many of these are 'control' type abilities. The classic barbarian already gets Fast Movement, by definition a form of battlefield control in that they can more easily maneuver the field and be where they are needed. Do away with things like Trap Sense and give them a few more - dare I say it.... tank/agro control ...type abilities and they make a great controller.</p><p></p><p>Why couldn't the Barbarian have say the "Barbarian's Challenge" that works as a taunt, controlling who the enemy attacks? Or something like "Wild Swing" making the Barbarian impassable within a certain range? Or "Intimidating Glare" that imposes a morale penalty to the enemy? What about a "Pushing Stance" or "Mighty Throw" that allows the barbarian to push/throw the enemy around the battle field? These are all control forms and all make perfect sense for the style of combat we know for the barbarian of old. Barbarians aren't meant to hold ground and "Me Smash!" I could see the argument that a barbarian could be a controller just as much as I can see them being modeled to be a striker. It all depends on how you focus on the abilities they gain.</p><p></p><p>JMHO.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 3785200, member: 2167"] Want to post a link to that? I don't remember reading any such thing, and on checking again, as per the [URL=http://www.enworld.org/index.php?page=4e]EN 4E[/URL] page these are the only mentions of the bard: Why not? Assuming all of the classes are getting revamped for the new system, with new abilities, Barbarian can make sense to be a controller. We already know the classes are getting [i]Bo9S:ToM[/i] type abilities and many of these are 'control' type abilities. The classic barbarian already gets Fast Movement, by definition a form of battlefield control in that they can more easily maneuver the field and be where they are needed. Do away with things like Trap Sense and give them a few more - dare I say it.... tank/agro control ...type abilities and they make a great controller. Why couldn't the Barbarian have say the "Barbarian's Challenge" that works as a taunt, controlling who the enemy attacks? Or something like "Wild Swing" making the Barbarian impassable within a certain range? Or "Intimidating Glare" that imposes a morale penalty to the enemy? What about a "Pushing Stance" or "Mighty Throw" that allows the barbarian to push/throw the enemy around the battle field? These are all control forms and all make perfect sense for the style of combat we know for the barbarian of old. Barbarians aren't meant to hold ground and "Me Smash!" I could see the argument that a barbarian could be a controller just as much as I can see them being modeled to be a striker. It all depends on how you focus on the abilities they gain. JMHO. [/QUOTE]
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