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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Roles, Power Sources; unbalanced?
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<blockquote data-quote="Exen Trik" data-source="post: 3787813" data-attributes="member: 34942"><p>Mages need not have to heal to be Leaders, they just need to be buff orientated which they are quite capable of doing.</p><p></p><p>What I think people having a problem with is the One Class = One Role approach would tend to pidgeonhole certain characters around certain styles of play, regardless of whether it was part of the concept or not. True, you can act any way you want, but who wants to waste potential usefulness?</p><p></p><p>And what about multiclassing? What is the role of my fighter/cleric/rogue in combat? I'd much rather be able to bring those class levels together around being a striker, instead of being a bit of defender, a bit of leader, and a bit of striker. Multiclassing already spreads our abilities around, a One Character = One Role mechanic provides a good opportunity to distinguish a character outside of it's class levels.</p><p></p><p>In any case, I'm not worried about it. If the 4e doesn't work that way, I'll just make some house rules to that effect. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Exen Trik, post: 3787813, member: 34942"] Mages need not have to heal to be Leaders, they just need to be buff orientated which they are quite capable of doing. What I think people having a problem with is the One Class = One Role approach would tend to pidgeonhole certain characters around certain styles of play, regardless of whether it was part of the concept or not. True, you can act any way you want, but who wants to waste potential usefulness? And what about multiclassing? What is the role of my fighter/cleric/rogue in combat? I'd much rather be able to bring those class levels together around being a striker, instead of being a bit of defender, a bit of leader, and a bit of striker. Multiclassing already spreads our abilities around, a One Character = One Role mechanic provides a good opportunity to distinguish a character outside of it's class levels. In any case, I'm not worried about it. If the 4e doesn't work that way, I'll just make some house rules to that effect. :) [/QUOTE]
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Roles, Power Sources; unbalanced?
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